Annotated Bibliography on The Evolution of Cooperation
Prepared by
Robert Axelrod
Institute of Public Policy Studies
and
Lisa D'Ambrosio
Department of Political Science
University of Michigan
Ann Arbor, MI 48109
October, 1994
Converted to HTML by James Kennedy,
with minor editing by Theodore C.
Belding.
November, 1996
Introduction
This is a guide to recent research on the evolution of cooperation. This is
the second such document. The first was compiled by Robert Axelrod and Douglas
Dion in 1988. Entries in this bibliography cover the period 1988 to early
1994. For a review of work prior to 1988 see the Axelrod and Dion entry in
this bibliography.
This guide includes work that makes use of Robert Axelrod's The Evolution
of Cooperation (NY: Basic Books, 1984) or earlier work included in that
book, such as the biological article by Robert Axelrod and William Hamilton of
the same title in Science, vol. 211 (1981): 1390-96. While most of the items
included in this bibliography explicitly cite this work, other research which
draws heavily on the ideas and themes of Axelrod's approach is also cited here.
This bibliography generally excludes work that makes only passing or minor
reference to Axelrod.
We apologize to authors whose contributions we may have overlooked.
Items in the guide are listed in alphabetical order by author. Each entry
contains a complete citation for the work, occasional notes or comments about
the piece, an abstract, and keywords. We have included indices of authors and
subjects. Index entries are citation numbers, not page numbers.
The following abbreviations are used:
- PD: (iterated) Prisoner's Dilemma
- TFT: Tit-for-Tat
- ESS: Evolutionary (or Evolutionarily) Stable Strategy
You may obtain a copy of this bibliography on the WWW (e.g., Mosaic), in
text
or HTML
format.
This project was supported by the University of Michigan LSA College Enrichment
Fund.
Keywords
The keywords are broken down into three categories: key assumptions and
concepts; applications of the work; and type of work or methodology. Some
keywords contain modifiers. When possible, these more specific keywords were
used rather than the general ones.
Here is a listing of the keywords with explanations when needed.
- Assumptions and Concepts:
- Choices (if choices other than the two choices of cooperate or defect)
- Endogenous ending
- voluntary exit (players may choose to exit the game)
- ostracism
- Interactions (if greater than two players)
- Limited set of allowable rules
- enumerated set (the work considers specific defined strategies such as
TFT)
- finite state machines (automata)
- limited rationality
- parameterized rules (allowable rules are specified by particular
parameters)
- Noise
- misimplementation (when the player makes a mistake implementing its
choice)
- misperception (when one player misperceives the other player's signal or
choice)
- Norms
- Payoffs (also used when the work compares PD to other games)
- comparing PD matrices (used when the work compares different forms or
versions of the PD)
- Population dynamics
- ESS
- replicator dynamics (involving changing proportions of rules based on
their success)
- population size (distinguished from Interactions in that relations among
players are bilateral, or population size is an independent factor)
- Population structure (non-random interactions)
- information requirements (interact with others based on observable
characteristics or signals)
- clustering (tendency to interact with own type)
- spatial models (local interactions or interactions with neighbors)
- Relative vs. absolute gains
- Reputation
Applications:
- Automata theory (including computer science)
- Biological applications
- Politics and Law, Domestic
- Politics and Law, International
- Economics and business
- Miscellaneous
- Psychology
- Sociology and anthropology
- Theory (including evolutionary theory)
Type:
- Biological applications - specific species (empirical studies of specific
animals or insects)
- Deductive
- Empirical (includes qualitative and quantitative studies of humans,
organizations, or use of archival data)
- Simulation (has a predefined universe of rules)
- Tournament (has submitted rules)
OTHER:
- Collateral research (work that does not directly build on Axelrod's, but is
related to the concepts and assumptions in his work)
- 1. Abbott, Kenneth W. 1989. "Modern International Relations Theory: A
Prospectus for International Lawyers." Yale Journal of International Law
14:335-411.
- A review of leading contributions to the field of international
relations and their relevance to international law. International law has
fallen behind other law fields in developing an analytical approach; by linking
the work in international relations to international law, Abbott hopes to
suggest how international law might apply these tools theoretically and
empirically. He reviews fundamental concepts, such as Waltz's three images of
international relations and the rational actor approach. He discusses the
contributions of game theory by describing a number of games, including
Harmony, Deadlock, Stag Hunt, coordination games, and the PD. He argues that
the PD illustrates why states seek cooperation, but also why it is so difficult
to achieve. He considers examples of the PD in international relations, such
as the security dilemma and competition to expand alliances, and notes the
importance of repeated play and the magnitude of the payoffs to cooperation.
Abbott suggests that norms such as proportionality embody the characteristics
of TFT, and that regimes may help to alleviate states' monitoring problems. In
the final section he discusses the Limited Test Ban and Nuclear
Nonproliferation Treaties as legal means for the United States and the former
Soviet Union to resolve PD situations.
- abstract by LD
Payoffs/Norms/Politics and law - international.
- 2. Abreu, Dilip, Paul Milgrom and David Pearce. 1991. "Information and
Timing in Repeated Partnerships." Econometrica 59:1713-1733.
- In a repeated partnership game with imperfect monitoring, [the authors]
distinguish among the effects of (1) reducing the interest rate, (2) shortening
the period over which actions are held fixed, and (3) shortening the lag with
which accumulated information is reported. All three changes are equivalent in
games with perfect monitoring. With imperfect monitoring, reducing the
interest rate always increased the possibilities for cooperation, but the other
two changes always have the reverse effect when the interest rate is small.
Interactions/Payoffs/Noise/Economics and business/Theory/Deductive.
- 3. Akimov, Vladimir and Mikhail Soutchanski. 1994. "Automata Simulation of
N-Person Social Dilemma Games." Journal of Conflict Resolution 38:138-148.
- Collective behavior of N players in a social dilemma game is simulated
by automata exhibiting cooperative behavior. In his models of simple
biological systems, Tsetlin assumed minimum information available to the
players. The automata in this study were somewhat more sophisticated, using
Markov strategies in their interactions. The authors investigated
relationships between information received by the automata and the emergence of
cooperation in a simulated evolution process. In some ways, this approach is
similar to that of Axelrod. However, instead of determining the most
successful strategy, the authors seek surviving strategies in a social dilemma
environment. Previous results showed that cooperation could be established
asymptotically under partially centralized control. In this model there is no
such control. The main result is that more sophisticated behavior of
self-seeking automata compensates for the absence of such control Moreover,
cooperation is established more rapidly when more information is available to
the automata.
Interactions/Limited set of allowable rules - finite state machines/Automata
theory/Simulation.
- 4. Andreoni, James and John H. Miller. 1993. "Rational Cooperation in the
Finitely Repeated Prisoner's Dilemma: Experimental Evidence." Economic Journal
103:570-585.
- In a finite repeated PD, defection is the dominant strategy for both
players, but if players have incomplete information, then cooperation in early
rounds of the game can be rational (i.e., it can be rational to pretend to be
altruistic) in order to develop a reputation for cooperation. The authors use
two sets of experiments to examine cooperation in a finitely repeated PD where
subjects' beliefs about other players' types (how altruistic the other players
are) is manipulated. They considered two questions: first, the sequential
equilibrium reputation hypothesis, in which people rationally build
reputations; and second, whether some proportion of the population actually has
altruistic motives. The experimental results indicated that there was support
for the sequential equilibrium reputation hypothesis; subjects seemed to try to
build a reputation for altruism. There also appeared to be some people who
were altruistic, based on a control group that player a series of single-shot
PDs. The authors suggest that all models of altruism are some combination of
three models: pure altruism, where players care about others' payoffs; duty,
where players feel an obligation to cooperate; and reciprocal altruism.
Focusing on reciprocal altruism, they argue that players do not have to be
irrational or altruistic in order to cooperate, as long as they believe that
other altruistic players exist in the population. They ran a second
experiment, the results of which again supported a reputation building
hypothesis, and were consistent with the claim that altruistic types exist
within the population.
abstract by LD
Interactions/Population structure/Reputation/Empirical.
- 5. Aumann, Robert J. and Sylvain Sorin. 1989. "Cooperation and Bounded
Recall." Games and Economic Behavior 1:5-39.
- The authors suggest that some irrationality, such as a perturbation,
must be built into the system in order to achieve cooperation. A primary
conclusion here is that evolution in the simulations is not toward TFT. - LD
A two-person game has common interests if there is a single payoff pair z that
strongly Pareto dominates all other payoff pairs. Suppose such a game is
repeated many times, and that each player attaches a small but positive
probability to the other playing some fixed strategy with bounded recall,
rather than playing to maximize his payoff. Then the resulting supergame has
an equilibrium in pure strategies, and the payoffs to all such equilibria are
close to optimal (i.e., to z).
Payoffs/Limited set of allowable rules - limited rationality/Theory/Automata
theory/Deductive.
- 6. Axelrod, Robert. 1992. "How to Promote Cooperation." Current
Contents 24:10.
- This "Citation Classic" report is a personal statement of the origins,
development and effect of my work on cooperation. My interests in artificial
intelligence and game theory, and a concern with international politics led to
the development of the computer tournament for the Prisoner's Dilemma. I
believe the work has been well cited because it fits a widespread desire to
prove a "hardheaded" rationale for cooperation, because it is easy to
understand, and because it is general enough to be applicable to a wide range
of disciplines.
- abstract by RA
Politics and law - international/Tournament.
- 7. Axelrod, Robert and Douglas Dion. 1988. "The Further Evolution of
Cooperation." Science 242:1385-1390.
- Axelrod's model of the evolution of cooperation was based on the
iterated Prisoner's Dilemma. Empirical work following this approach has helped
establish the prevalence of cooperation based on reciprocity. Theoretical work
has led to a deeper understanding of the role of other factors in the evolution
of cooperation: the number of players, the range of possible choices, variation
in the payoff structure, noise, the shadow of the future, population dynamics,
and population structure.
Interactions/Choices/Payoffs/Noise/Population dynamics/Population
structure/Theory.
- 8. Badcock, Christopher. 1991. Evolution and Individual Behavior: An
Introduction to Human Sociobiology. Oxford: Basil Blackwell.
- An introductory text of recent applications of evolutionary theory to
humans. The introduction provides a brief discussion of Darwin's thought on
natural selection and reproductive success, and an overview of the puzzle of
altruism and cooperation in evolutionary terms. Chapter 1 has a fairly
extensive discussion of The Evolution of Cooperation, including the success of
TFT, the emergence of cooperation in iterated play of the PD, and the evolution
of altruism within clusters of discriminating individuals. Chapter 2 considers
three different types of altruism (kin, reciprocal and induced) and maps four
different types of social action between two people on to the four cells of the
PD. Chapter 3 discusses the importance of being able to identify others as
potential cooperators and how such recognition might have evolved. Other
chapters in the book focus on male and female behaviors, the relationships
between parents and children, the link between these results and Freud, and the
nature of culture.
- abstract by LD
Interactions/Population structure - information requirements/Sociology and
anthropology/Biological applications.
- 9. Bendor, Jonathan. 1993. "Uncertainty and the Evolution of
Cooperation." Journal of Conflict Resolution 37:709-734.
- It is well known that inferential errors can induce nice but provocable
strategies to engage in vendettas with each other. It is therefore generally
believed that imperfect monitoring reduces the payoffs of such strategies and
impairs the evolution of cooperation. The current literature, however, only
scrutinizes specific strategies, either analytically or in particular
tournaments. This article examines in a more general way how monitoring
uncertainty affects the fate of cooperation in tournaments of the iterated
prisoner's dilemma (IPD). The first set of results shows that imperfect
monitoring does create a sharp trade-off between cooperativeness and
unexploitability. The second set examines how random shocks affect the
tournament payoffs of several large classes of strategies in the IPD, and shows
how noise can help certain nice strategies. The third set analyzes how
imperfect monitoring can facilitate the emergence of cooperation based on a
population of non-nice strategies. Thus the idea that inferential uncertainty
always harms nice strategies and always impairs the evolution of cooperation
must by sharply qualified.
Payoffs - comparing different PD matrices/Noise - misimplementation/Noise -
misperception/Population dynamics - ESS/Theory/Deductive.
- 10. Bendor, Jonathan, Roderick M. Kramer and Suzanne Stout. 1991.
"When in Doubt. . .: Cooperation in a Noisy Prisoner's Dilemma." Journal of
Conflict Resolution 35:691-719.
- The results suggest that generosity in a noisy environment dampens
unintended vendettas. - LD
In the last decade, there has been a resurgence of interest in problems of
cooperation, stimulated largely by Axelrod's work. Using an innovative
tournament approach, Axelrod found that a simple strategy, tit-for-tat (TFT)
was most successful in playing the repeated prisoner's dilemma (PD) in a
noiseless environment. However, recent analytical work has shown that
monitoring problems caused by noise significantly impair TFT's effectiveness.
The primary purpose of the present approach is to discover whether there exist
alternative strategies that perform well in noisy PDs. To investigate this
question, the authors conducted a computer tournament. The results of the
tournament demonstrated that, consistent with analytical work, TFT performed
rather poorly. In contrast, strategies that were generous (i.e., cooperated
more than their partners did) were quite effective.
Noise/Psychology/Tournament.
- 11. Bendor, Jonathan and Dilip Mookherjee. 1987. "Institutional
Structure and the Logic of Ongoing Collective Action." American Political
Science Review 81:129-154.
- Work by Axelrod, Hardin, and Taylor indicates that problems of repeated
collective action may lessen if people use decentralized strategies of
reciprocity to induce material cooperation. Hobbes's centralized solution may
thus be overrated. [Bendor and Mookherjee] investigate these issues by
representing ongoing collective action as an n-person repeated prisoner's
dilemma. The results show that decentralized conditional cooperation can ease
iterated collective action dilemmas - if all players perfectly monitor the
relation between individual choices and group payoffs. Once monitoring
uncertainty is introduced, such strategies degrade rapidly in value, and
centrally administered selective incentives become relatively more valuable.
Most importantly, [the authors] build on a suggestion of Herbert Simon by
showing that a hierarchical structure, with reciprocity used in subunits and
selective incentives centrally administered, combines the advantages of the
decentralized and centralized solutions. The hierarchical form is more stable
than the decentralized structure and often secures more cooperation than the
centralized structure. Generally, the model shows that the logic of repeated
decision making has significant implications for the institutional forms of
collective action.
Interactions/Payoffs/Noise/Population size/Population structure/Politics and
law - domestic/Politics and law - international/Sociology and
anthropology/Theory/Deductive.
- 12. Bendor, Jonathan and Dilip Mookherjee. 1990. "Norms, Third-Party
Sanctions, and Cooperation." Journal of Law, Economics, and Organization
6:33-63.
- Social norms aid in cooperation in three ways: decision makers
internalize them; those injured by norm violations punish the violator; and
unaffected third parties punish the violator of the norms. The authors
consider here what third party interactions and sanctions contribute to
cooperation beyond bilateral interactions and sanctions. Do such sanctions
always facilitate cooperation, and when are such sanctions most effective?
Under very restrictive conditions, third party sanctions did not contribute
independently to cooperation beyond the effects of bilateral sanctions. Third
party sanctions were effective when there was asymmetry in the pair
relationship. They were effective in facilitating cooperation when
interactions between different pairs of players were linked, and at
intermediate values of the discount rate. The authors also explored the role
of coalition size and exploitation of the majority by the minority.
- abstract by LD
Payoffs/Population size/Norms/Reputation/Theory/Deductive.
- 13. Betz, Brian. 1991. "Response to Strategy and Communication in an
Arms Race-Disarmament Dilemma." Journal of Conflict Resolution 35:678-690.
- Subjects (40 males and 40 females) played against a simulated other in
a six-choice prisoner's dilemma game that was described in terms of an arms
race. The simulated other employed either a GRIT or tit-for-tat strategy, with
either communication or no communication. The GRIT strategy elicited more
cooperation than the tit-for-tat strategy, and there was an interaction such
that the GRIT strategy with communication produced more cooperation than any of
the other conditions. In addition, explicit communication decreased the
occurrence of deception being employed against the GRIT strategist. Although
GRIT produced more conciliation than tit-for-tat, the simulated other using
GRIT was also taken advantage of more frequently; to avoid exploitation,
modifications in the GRIT strategy may be needed. The results are discussed in
terms of how explicit communication is needed for GRIT to be optimally
effective and how additional communication may reduce exploitation.
Payoffs - comparing different PD matrices/Population structure - information
requirements/Limited set of allowable rules - enumerated set/Politics and law -
international/Empirical.
- 14. Bicchieri, Cristina. 1990. "Norms of Cooperation." Ethics
100:838-861.
- Argues that instrumental rationality approaches are inadequate to
explain how norms become established and why people adhere to them. Bicchieri
suggests that an evolutionary approach to norms provides better answers to
these questions. She defines social norms as "the outcome of learning in a
strategic interaction context; hence, they are a function of individual choices
and, ultimately, of individual preferences and beliefs" (p. 839). Norms are
clusters of expectations, or conditional preferences which thus depend on the
preferences of others. Because of this dependence on other's preferences,
norms are better modeled as a coordination game rather than a zero sum game.
Examining the two and n-person PDs, Bicchieri explores the conditions under
which cooperation is rational. She argues that once a cooperative equilibrium
is established, it is likely to persist because future decisions will be based
on past choices. Yet establishing cooperation in a large group is likely to be
difficult since individual choice has a negligible effect on the outcome and
defection can go undetected. Bicchieri proposes that cooperation can become
well established in small groups and then diffuse through an evolutionary
process to larger groups.
- abstract by LD
Interactions/Payoffs - comparing different PD matrices/Noise -
misperception/Population dynamics - replicator dynamics/Population structure -
information requirements/Norms/Limited set of allowable rules - limited
rationality/Deductive.
- 15. Binmore, Kenneth and Larry Samuelson. 1992. "Evolutionary
Stability in Repeated Games Played by Finite Automata." Journal of Economic
Theory 57:278-305.
- [The authors] consider a game in which "meta-players" choose finite
automata to play a repeated stage game. Meta-players' utilities are
lexicographic, first increasing in the (limit-of-the-means) payoffs of the
repeated game and second decreasing in the number of states in their automaton.
[The authors] examine the outcomes in this game which satisfy a version of
evolutionary stability that has been modified to permit existence. [The
authors] find that such automata must be efficient, in that they must maximize
the sum of the (limit-of-the-means) payoffs from the repeated game.
Population dynamics - ESS/Population structure - information
requirements/Limited set of allowable rules - finite state machines/Limited set
of allowable rules - limited rationality/Automata
theory/Theory/Deductive/Simulation.
- 16. Bolle, Friedel and Peter Ockenfels. 1990. "Prisoners' Dilemma as a
Game with Incomplete Information." Journal of Economic Psychology 11:69-84.
- The Prisoners' Dilemma is reformulated as a game (with incomplete
information) between players of different 'moral standards'. Equilibrium
solutions are computed for games with simultaneous choices and for games with
sequential choices. Cooperation should occur more frequently in the latter.
Experiments are conducted with both types of games. The results can neither be
explained by (linear) altruistic utility functions nor by a revaluation of the
cooperative choices. They can be explained, however, by a revaluation of the
cooperative result. In this case [the authors] get an extreme distribution of
the 'moral standards'. Expressed as monetary values and compared with the
monetary rewards of the game there seems to be one class of persons with rather
high standards, another class of persons with rather low standards, and
practically no intermediate cases. The rejection of altruistic utility
functions as well as the rejection of certain norms of behavior have important
consequences for the implementation of altruism, norms and morals in formal
models of decision making.
Payoffs - comparing different PD
matrices/Norms/Theory/Psychology/Deductive/Empirical.
- 17. Borstnik, B., D. Pumpernik, I. L. Hofacker and G. L. Hofacker.
1990. "An ESS-analysis for Ensembles of Prisoner's Dilemma Strategies." Journal
of Theoretical Biology 142:189-200.
- The ESS (Evolutionary Stable Strategy) concept of Maynard Smith can be
applied in its weak form to ensembles of competing PD ("Prisoner's Dilemma")
strategies memorizing two to three of one's own and one's opponent's moves.
The format of our study is:
- (1) games have very long duration;
- (2) Taylor-Jonker dynamics applies;
- (3) Effects of finite population size can be ignored.
It is shown that in the case R>(T+S)/2 a set of strategies can be singled out
which do not lose against any other strategy while co-operating with
themselves. Such a set is uninvadable by other PD strategies if it constitutes
more than half of the total population.
Population dynamics - ESS/Population dynamics - replicator dynamics/Simulation.
- 18. Bower, B. 1992. "Cooperation Evolves in Computer Tourney." Science
News 141:39.
- Discusses the results from M. Nowak and K. Sigmund (1992) "Tit for Tat
in Heterogeneous Populations." Nature 355:250-253. See also H.C.J. Godfray
(1992) "The Evolution of Forgiveness." Nature 355:206-207.
Recent computer tournament results suggest that natural selection can favor
reciprocal altruism in the form of TFT strategies. Reports the results from an
article by M. Nowak and K. Sigmund in which they found that TFT facilitates the
emergence of cooperation in a population of selfish players. When TFT
strategies were not included in the population, selfish strategies prevail and
cooperation does not evolve. Bower repeats Godfray's suggestion that evolution
may favor simple rules and the cooperation may evolve more easily in nature
where players interact with known others regularly.
- abstract by LD
Population dynamics - ESS/Population structure - clustering/Population
structure - spatial models/Simulation.
- 19. Boyd, Robert. 1992. "The Evolution of Reciprocity when Conditions
Vary." In Alliance Formation among Male Baboons: Shopping for Profitable
Partners, edited by Alexander H. Harcourt and Frans B.M. de Waal, pp. 473-489.
Oxford: Oxford University Press.
- Reviews work on reciprocal cooperation using the PD paradigm and
suggests that some of this work makes unrealistic assumptions. Boyd presents
and analyzes three variants of the PD in which game conditions vary. In each
case, there is a range for which the basic results of Axelrod's and others'
work remains unchanged, but for some parameter ranges altering these
assumptions affects the evolutionary selection and stability of TFT-like
strategies. The first model allows payoffs to vary among individuals. Boyd
finds that selection may favor strategies that result in in a system of
unbalanced reciprocity. In the case where payoffs vary among interactions, a
wide range of strategies may be ESS. Finally, if the expected number of
interactions is allowed to vary, suspicious strategies that delay the
initiation of cooperation may be favored. Boyd concludes by noting that "the
fact that distinctive reciprocating strategies are favoured in different
circumstances may provide an avenue for empirical detection of reciprocity
using the comparative method" (p. 487).
- abstract by LD
Payoffs - comparing different PD matrices/Population dynamics/Population
structure/Limited set of allowable rules - enumerated set/Deductive
- 20. Boyd, Robert. 1988. "Is the Repeated Prisoner's Dilemma a Good
Model of Reciprocal Altruism?" Ethology and Sociobiology 9:211-222.
- Axelrod and Hamilton (1981) used the repeated prisoner's dilemma game
as a basis for their widely cited analysis of the evolution of reciprocal
altruism. Recently, it has been argued that the repeated prisoner's dilemma is
not a good model for this task. Some critics have argued that the single
period prisoner's dilemma represents mutualistic rather than altruistic social
interactions. Others have argued that reciprocal altruism requires that the
opportunities for altruism occur sequentially, first one individual and then
after some delay the other. Here [Boyd] begin[s] by arguing that the single
period prisoner's dilemma game is consistent with the definition of altruism
that is widely accepted in evolutionary biology. Then [Boyd] present[s] two
modified version of the repeated prisoner's dilemma, one in which behavior is
sequential, and a second in which behavior occurs in continuous time. Each of
these models shares the essential qualitative properties with the version used
by Axelrod and Hamilton.
Payoffs - comparing different PD matrices/Population dynamics - ESS/Population
structure/Limited set of allowable rules - enumerated set/Theory/Deductive.
- 21. Boyd, Robert. 1989. "Mistakes Allow Evolutionary Stability in the
Repeated Prisoner's Dilemma Game." Journal of Theoretical Biology 136:47-56.
- The repeated prisoner's dilemma game has been widely used in analyses
of the evolution of reciprocal altruism. Recently it was shown that no pure
strategy could be evolutionarily stable in the repeated prisoner's dilemma.
Here [Boyd] show[s] that if there is always some probability that individuals
will make a mistake, then a pure strategy can be evolutionarily stable provided
that it is "strong perfect equilibria" against itself. To be a strong perfect
equilibrium against itself, a strategy must be the best response to itself
after every possible sequence of behavior. [Boyd] show[s] that both
unconditional defection and a modified version of tit-for-tat have this
property.
Noise - misimplementation/Population dynamics - ESS/Population dynamics -
replicator dynamics/Theory/Deductive.
- 22. Boyd, Robert and Peter J. Richerson. 1990. "Culture and
Cooperation." In Beyond Self-Interest, edited by Jane J. Mansbridge, pp.
111-132. Chicago: University of Chicago Press.
- Examines the question of why human, unlike other mammals, cooperate in
large groups of unrelated individuals. Kinship and reciprocity explain
cooperation in small groups, but not large. Boyd and Richerson suggest one
possible solution to this puzzle is that of cultural selection. In order for
an explanation of cultural selection to work, there needs to be some mechanism
which maintains cultural differences and variation, or otherwise populations of
defectors would spread more quickly than those of cooperators. A theory of
cultural selection must also describe the social or psychological mechanisms at
work that could counter influences at the level of individual genes. Boyd and
Richerson construct a simple model of group selection with four basic
processes: enculteration, individual learning, the flow of ideas in society,
and the extinction of societies. Using this model, defectors spread quickly
and cooperation exists only among small groups. They add a fifth factor to the
model, conformist cultural transmission, in which children acquire
disproportionately the more common adult trait. With the addition of this
process, the authors find that groups of cooperators can be selected. The
authors briefly draw out some of the implications of their findings, including
those for the kinds of trait transmitted, conformist traditions versus
individual learning, and ethnic cooperation and conflict.
- abstract by LD
Interactions/Population structure - clustering/Population size/Sociology and
anthropology/Theory
- 23. Boyd, Robert and Peter J. Richerson. 1988. "The Evolution of
Reciprocity in Sizable Groups." Journal of Theoretical Biology 132:337-356.
- Recently, several authors have investigated the evolution of
reciprocal altruism using the repeated prisoner's dilemma game. These models
suggest that natural selection is likely to favor behavioral strategies leading
to reciprocal cooperation when pairs of individuals interact repeatedly in
potentially cooperative situations. Using the repeated n-person prisoner's
dilemma game, [the authors] consider whether reciprocal altruism is also likely
to evolve when social interactions involve more individuals. [The authors]
show that the conditions that allow the evolution of reciprocal cooperation
become extremely restrictive as group size increases.
Interactions/Population dynamics - ESS/Population structure/Theory/Deductive.
- 24. Boyd, Robert and Peter J. Richerson. 1989. "The Evolution of
Indirect Reciprocity." Social Networks 11:213-236.
- Human societies are based on cooperation among large numbers of
genetically unrelated individuals. This behavior is puzzling from an
evolutionary perspective. Because cooperators are unrelated it cannot be the
result of kin selection, and the large scale seems to preclude explanations
based on direct reciprocity. Alexander (1987) has proposed that large-scale
cooperation among humans can be understood as resulting from networks of
"indirect" reciprocity. For example, individual A may help individual B even
though A receives no direct reciprocal benefit. Instead, B might help C who
helps D who finally returns the help indirectly to A. Here [Boyd and
Richerson] describe a simple mathematical model of the evolution of indirect
reciprocity. Analysis of this model suggests that indirect reciprocity is
unlikely to be important unless interacting groups are fairly small.
Limited set of allowable rules - enumerated set/Theory/Deductive.
- 25. Boyd, Robert and Peter J. Richerson. 1990. "Group Selection among
Alternative Evolutionarily Stable Strategies." Journal of Theoretical Biology
145:331-342.
- Many important models of the evolution of social behavior have more
than one evolutionarily stable strategy (ESS). Examples include co-ordination
games, contests, mutualism, reciprocity, and sexual selection. Here [the
authors] show that when there are multiple evolutionarily stable strategies,
selection among groups can cause the spread of a strategy that has the lowest
extinction rate or highest probability of contributing to the colonization of
empty habitats, and that this may occur even when groups are usually very
large, migration rates are substantial, and "extinction" entails only the
disruption of the group and the dispersal of its members. The main
requirements are: (1) individuals drawn from a single suriving group make up a
sufficiently large fraction [of] newly formed groups, and (2) the processes
increasing the frequency of successful strategies within groups are strong
compared to rate of migration among groups. The latter condition suggests that
this form of group selection will be particularly important when behavioral
variation is culturally acquired.
Population dynamics - ESS/Population structure/Sociology and
anthropology/Theory/Deductive.
- 26. Boyd, Robert and Peter J. Richerson. 1992. "Punishment Allows the
Evolution of Cooperation (or Anything Else) in Sizable Groups." Ethology and
Sociobiology 13:171-195.
- Existing models suggest that reciprocity is unlikely to evolve in
large groups as a result of natural selection. In these models, reciprocators
punish noncooperation by withholding future cooperation, and thus also penalize
other cooperators in the group. Here, [the authors] analyze a model in which
the response is some form of punishment that is directed solely at
noncooperators. [Boyd and Richerson] refer to such alternative forms of
punishment as retribution. [They] show that cooperation reinforced by
retribution can lead to the evolution of cooperation in two qualitatively
different ways. (1) If benefits of cooperation to an individual are greater
than the costs to a single individual of coercing the other n - 1 individuals
to cooperate, then strategies which cooperate and punish noncooperators,
strategies which cooperate only if punished, and, sometimes, strategies which
cooperate but do not punish will coexist in the long run. (2) If the costs of
being punished are large enough, moralistic strategies which cooperate, punish
noncooperators, and punish those who do not punish noncooperators can be
evolutionarily stable. [Boyd and Richerson] also show, however, that
moralistic strategies can cause any individually costly behavior to be
evolutionarily stable, whether or not it creates a group benefit.
Interactions/Noise - misimplementation/Endogenous ending/Population dynamics -
ESS/Population size/Theory/Deductive/Sociology and anthropology.
- 27. Brelis, Matthew. 1992. "Reputed Mobster Defends His Honor." Boston
Globe, 18 March, section 1:23.
- The story of a reputed mobster, Vincent Ferrara, who called the Boston
Globe because he was concerned about a story that had appeared in the paper
that reported that he would testify against a mob boss. Ferrara said that he
had not agreed to testify, and that the story the paper had run threatened the
reputation he had earned for himself by making him look like an informant. He
also said that such a story might prove harmful to him in the future. The
situation resembles the story of the PD with a twist: here the prisoner wants
to cooperate in order to maintain his reputation (and his health).
- abstract by LD
Interactions/Payoffs/Reputation/Politics and law - domestic/Miscellaneous.
- 28. Browne, Malcolm W. 1988. "Some Thoughts on Self-Sacrifice." New
York Times, 5 July, 24.
- Considers situations in nature in which organisms sacrifice themselves
for the good of the community. Discusses a study that looked at sperm cells in
rats and found that up to fifty percent of the cells were deformed. The
researchers suggested that the deformities might serve some biological purpose.
They found that after healthy sperm cells enter the reproductive tract of a
female rat, the deformed sperm mass together, form a plug, and die, thereby
preventing other sperm form fertilizing the egg and guaranteeing "genetic
victory" to one of the first arrivals. Browne suggests that this is an example
of social cooperation, and considers other examples of self sacrifice for
community good, including runt tadpoles that do not compete with better
developed siblings for nutrients, but do compete with non-siblings.
- abstract by LD
Biological applications.
- 29. Bull, J.J. and W.R. Rice. 1991. "Distinguishing Mechanisms for the
Evolution of Co-operation." Journal of Theoretical Biology 149:63-74.
- The existence of co-operation between species has been cast as a
problem to the selfish-gene view of evolution: why does co-operation persist,
when it would seem that individual selection should favor the unco-operative
individual who exploits the co-operative tendencies of its partner and gives
nothing in return? The recent literature has emphasized one type of model as
underlying the evolution and stability of interspecific co-operation, which
[Bull and Rice] term the "partner-fidelity" model, and which is typified by the
game theory model known as the iterated Prisoner's Dilemma game. Under this
mechanism, individuals are associated with the same partner(s) during an
indefinite sequence of interactions. Individuals who at any time fail to
co-operate with their partner can be penalized by those same partners in
subsequent trials, hence the co-operation can be evolutionarily stable. Many
examples of biological co-operation that have been offered appear to conform to
this model. However, a few examples appear instead to fit a different and
unrecognized mechanism, termed "partner-choice". Under partner-choice,
individuals are associated for just one interaction, but an asymmetry enables
one member to differentially reward co-operative vs. unco-operative partners in
advance of any possible exploitation. Possible examples of co-operation
maintained through partner-choice mechanisms are provided by the yucca/yucca
moth system and the fig/fig wasp system.
Population structure - information requirements/Biological applications/Theory.
- 30. Bunn, George and Rodger A. Payne. 1988. "Tit-for-tat and the
Negotiation of Nuclear Arms Control." Arms Control 9:207-233.
- Discussion of the advantages and difficulties of applying TFT
strategies to arms control negotiations. PD situations differ from two person
negotiations in two ways: negotiations allow for communication, and there are
many more choices or options available. In the PD, there is no communication
between the players, and there are only two options, to cooperate or to defect.
TFT like strategies could fit arms control negotiations for several reasons
(for example, TFT models the action-reaction that precedes bargaining;
empirical work suggests that TFT-like strategies describe the actual behavior
of the superpowers). Ultimately, however, the authors argue that TFT is better
as a means to initiate negotiations, rather than a model for them once they
begin. In particular, it is difficult to meet the four characteristics of TFT
in reality. First, clarity is difficult in a bargaining situation: there is
some chance of misperception, the choices are not always clear, and different
issue are often linked together. Second, being unilaterally nice may be
dangerous to a country's national security. Third, reciprocity is difficult
given real world time demands; for example, democracies may not be able to
respond quickly, given the number of different actors involved in decision
making (the public, the legislature, etc.). Finally, episodes of cheating are
often highly publicized as a form of leverage in the negotiations process.
Thus, there are several theoretical and practical difficulties in applying TFT
strategies to arms control negotiations. However, the authors note two
practical implications of their discussion: first, TFT strategies may be useful
in getting negotiations started, and second, through communication in the
bargaining process the PD may be transformed into a more cooperative game.
- abstract by LD
Politics and law - international.
- 31. Busch, Marc L. and Eric R. Reinhardt. 1993. "Nice Strategies in a
World of Relative Gains: The Problem of Cooperation under Anarchy." Journal of
Conflict Resolution 37:427-445.
- The debate between neoliberals and realists in the field of
international relations draws heavily on the findings offered in Robert
Axelrod's Evolution of Cooperation. Axelrod's well-known argument is that
cooperation can emerge among egoists despite the absence of a central
authority. This article assesses the robustness of Axelrod's findings in light
of the realist critique that relative gains concerns make cooperation less
likely than neoliberals contend. [Busch and Reinhardt] build on an amended
prisoner's dilemma (PD) game and conduct a computer simulation tournament in
which [they] vary (1) the payoff structure and (2) Axelrod's population of
strategies. The results indicate that cooperation can emerge even under strong
relative gains concerns, so long as the population of strategies is
sufficiently retaliatory. On the basis of this finding, [the authors] argue
that the realist critique is overstated: the introduction of greater relative
gains concerns does not necessarily limit the prospects for cooperation among
states.
Payoffs - comparing different PD matrices/Relative vs. absolute gains/Politics
and law - international/Simulation.
- 32. Buss, David M. 1991. "Evolutionary Personality Psychology." Annual
Review of Psychology 42:459-91.
- Describes the linkage between evolutionary psychology and personality
psychology. Evolutionary theory has the potential to organize "seemingly
arbitrary personality theories by anchoring a theory of human nature in
processes known to govern all life. . . . Personality theories inconsistent
with evolutionary theory stand little chance of being correct" (p. 461). There
are three parts of evolutionary personality theory (pp. 476-477). First is the
identification of adaptive problems faced by ancestral populations. Second,
consider the relationship between current, observable personality factors and
the proposed problems faced by ancestors. The theory must show how current
personality features solve or solved these problems. Finally, the theory must
explain individual differences in the adoption and use of behavioral strategies
produced by these underlying psychological mechanisms. Buss uses an
evolutionary perspective to re-frame the central questions and concerns of
personality theory, including problems of consistency, interactionism, the role
of context and environment, emotions, and culture.
- abstract by LD
Biological applications/Sociology and anthropology/Psychology/Theory/Collateral
research.
- 33. Caporael, Linnda R., Robyn M. Dawes, John M. Orbell and Alphons
J.C. van de Kragt. 1989. "Selfishness Examined: Cooperation in the Absence of
Egoistic Incentives." Behavioral and Brain Sciences 12:683-739.
- Social dilemmas occur when the pursuit of self-interest by individuals
in a group leads to less than optimal collective outcomes for everyone in the
group. A critical assumption in the human sciences is that people's choices in
such dilemmas are individualistic, selfish, and rational. Hence, cooperation
in the support of group welfare will only occur if there are selfish incentives
that convert the social dilemma into a nondilemma. In recent years, inclusive
fitness theories have lent weight to such traditional views of rational
selfishness on Darwinian grounds. To show that cooperation is based on selfish
incentives, however, one must provide evidence that people do not cooperate
without such incentives. In a series of experimental social dilemmas, subjects
were instructed to make single, anonymous choices about whether or not to
contribute money for a shared "bonus" that would be provided only if enough
other people in the group also contributed their money. Noncontributors cited
selfish reasons for their choices; contributors did not. If people are allowed
to engage in discussion, they will contribute resources at high rates,
frequently on irrational grounds, to promote group welfare. These findings are
consistent with previous research on ingroup biasing effects that cannot be
explained by "economic man" or "selfish gene" theories. An alternative
explanation is that sociality was a primary factor shaping the evolution of
Homo sapiens. The cognitive and affective mechanisms underlying such choices
evolved under selection pressures on small groups for developing and
maintaining group membership and for predicting and controlling the behavior of
other group members. This sociality hypothesis organized previously
inexplicable and disparate phenomena in a Darwinian framework and makes novel
predictions about human choice.
Peer responses and commentaries follow.
Interactions/Sociology and anthropology/Psychology/Empirical.
- 34. Carrasco, Enrique R. 1993. "Chile, Its Foreign Commercial Bank
Creditors and Its Vulnerable Groups: An Assessment of the Cooperative
Case-by-Case Approach to the Debt Crisis." Law and Policy in International
Business 24:273-389.
- Uses game theory to consider the question of why the cooperative
case-by-case approach to the Latin American debt crisis was successful. Chile
was the first Latin American country to adopt a highly cooperative approach to
dealing with its debt problems: it made an effort to meet its obligations, and
in return expected creditors to help restructure debt and re-establish access
to the voluntary lending market and economic growth. Carrasco argues that the
Latin American debtors and their creditors faced a negotiator's dilemma, a form
of the PD, since cooperative approaches created value through cooperative
ventures for both debtors and creditors, but simply competition to claim value
or success did not substantively aid either party. Carrasco suggests that the
case-by-case approach implicitly heeds Axelrod's advice not to defect first, to
reciprocate, and not to be too clever. Relative to other Latin American
countries, Chile's efforts with this cooperative approach yielded debt
reduction and economic growth. However, Carrasco argues that this cooperation
between Chile and its creditors succeeded in part because it was subsidized by
the most vulnerable groups in Chile (e.g., the poor), who suffered the most
when the country attempted to meet its international financial commitments.
The failure of the case-by-case approach was that it did not address the costs
that cooperation imposed on the vulnerable.
- abstract by LD
Payoffs/Politics and law - international/Economics and business.
- 35. Ceccatto, H.A. and B.A. Huberman. 1989. "Persistence of Nonoptimal
Strategies." Proceedings of the National Academy of Sciences, USA 86:3443-3446.
- For other work on asynchronous choices, see B.A. Huberman and N.S.
Glance (1993) "Evolutionary Games and Computer Simulations." PNAS, USA
90:7716-7718.
For work that uses thermodynamic models to model cooperation, see N.S. Glance
and B.A. Huberman (1994) "The Dynamics of Social Dilemmas." Scientific
American 270:76-81.
Metastable configurations in open computational systems with local minima in
their optimality functions are shown to be very long lived, which makes them
effectively stable. When rare transitions to the global optimum do occur, they
happen extremely fast, in analogy to models of punctuated evolution in biology.
These results are obtained by introducing a thermodynamic-like formalism that
allows for a simple analysis of nonlinear game dynamics in computational
systems.
Interactions/Payoffs/Population dynamics - ESS/Population dynamics - replicator
dynamics/Population structure/Theory/Deductive/Simulation/Collateral research.
- 36. Chagnon, Napoleon A. 1988. "Life Histories, Blood Revenge, and
Warfare in a Tribal Population." Science 239:985-992.
- The revenge pattern Chagnon discusses resembles TFT. Swift
retaliation for offenses served as a deterrent over the long run; those who
avenged kin deaths enjoyed greater reproductive success. - LD
Blood revenge is one of the most commonly cited causes of violence and warfare
in tribal societies, yet it is largely ignored in recent anthropological
theories of primitive warfare. A theory of tribal violence is presented
showing how homicide, revenge, kinship obligations, and warfare are linked and
why reproductive variables must be included in explanations of tribal violence
and warfare. Studies of the Yanomamo Indians of Amazonas during the past 23
years show that 44 percent of males estimated to be 25 or older have
participated in the killing of someone, that approximately 30 percent of adult
male dealths [sic] are due to violence, and that nearly 70 percent of all
adults over an estimated 40 years of age have lost a close genetic relative due
to violence. Demographic data indicate that men who have killed have more
wives and offspring than men who have not killed.
Sociology and anthropology/Empirical/Collateral research.
- 37. Coalitions and Alliances in Humans and Other Animals. 1992. Edited
by Alexander H. Harcourt and Frans B.M. de Waal. Oxford: Oxford University
Press.
- An attempt to bring together important work on coalitions and
alliances. Harcourt and de Waal distinguish between a coalition and alliance
by stating that coalitions are one-time cooperative acts by one or more
individuals against a third party, whereas alliances are ongoing cooperative
relationships. Both coalitions and alliances can be seen as means of
competition. The book is divided into three sections: coalitions, alliances
and societal structure; cooperative strategies in the "political" arena; and
evolutionary considerations. The individual chapters cover a wide range of
topics and applications. Axelrod's work is cited in several of the chapters
and introductions to the sections.
- abstract by LD
Interactions/Population structure/Biological applications/Sociology and
anthropology/Politics and law - international/Psychology/Empirical.
- 38. Condlin, Robert J. 1992. "Bargaining in the Dark: The Normative
Incoherence of Lawyer Dispute Bargaining Role." Maryland Law Review 51:1-104.
- Considers the question of dispute settlements among lawyers. The
situation resembles a PD in that lawyers promote their own interests by
cooperating with each other, but ethical norms oblige lawyers to compete with
each other and do their best to promote their clients' selfish goals. Condlin
uses Axelrod's results and the PD to suggest that cooperative interactions are
more likely when the parties believe that they will be involved in bargaining
relationships in the future. He also notes that there are some problems with
translating Axelrod's work into practice: the PD simplifies reality, and it is
hard for one party to know what the other has done. Also, in contrast to their
ethical obligations, Axelrod's analysis suggests that lawyers are better off in
the long run by cooperating with each other. Condlin suggests that lawyers
have developed stylized bargaining norms that allow them to signal their
cooperativeness to other lawyers, but simultaneously to appear to defend their
clients' interests zealously. Condlin concludes by considering some of the
ways to resolve this dilemma: accept the system and do nothing; make
cooperative bargaining more ethical; make ethical bargaining more practical for
lawyers; or to rely on discretionary advocacy.
- abstract by LD
Norms/Politics and law - domestic.
- 39. Cooperation and Prosocial Behaviour. 1991. Edited by Robert A.
Hinde and Jo Groebel. Cambridge: Cambridge University Press.
- An edited volume which considers various aspects of cooperation. The
primary topics include cooperation in animals and humans; the development of
prosocial tendencies; the situational and personality determinants of prosocial
behavior; trust, commitment, and cooperation; and cooperation between groups.
Each section has a brief introductory editorial which serves as an overview or
commentary on the topic. Axelrod is cited briefly in chapters 1, 2, and 15.
- abstract by LD
Population structure/Norms/Biological applications/Sociology and
anthropology/Politics and law - domestic/Politics and law -
international/Psychology.
- 40. Crawford, Vincent P. and Hans Haller. 1990. "Learning How to
Cooperate: Optimal Play in Repeated Coordination Games." Econometrica
58:571-595.
- This paper proposes a characterization of optimal strategies for
playing certain repeated coordination games whose players have identical
preferences. Players' optimal coordination strategies reflect their
uncertainty about how their partners will respond to multiple-equilibrium
problems; this uncertainty constrains the statistical relationships between
their strategy choices players can bring about. [The authors] show that
optimality is nevertheless consistent with subgame-perfect equilibrium.
Examples are analyzed in which players use precedents as focal points to
achieve and maintain coordination, and in which they play dominated strategies
with positive probability in early stages in the hope of generating a useful
precedent.
Choices/Payoffs/Limited set of allowable rules - limited
rationality/Theory/Deductive/Collateral research.
- 41. Dacey, Raymond and Norman Pendegraft. 1988. "The Optimality of
Tit-For-Tat." International Interactions 15:45-64.
- The paper examines the performance of tit-for-tat in iterated plays of
prisoners' dilemma and chicken. In particular, the paper examines, via
computer simulations, a space of surrogate Axelrod-type tournaments over these
games. The surrogate tournaments are specified in terms of characteristics of
strategies similar to those Axelrod identifies as fundamental.
The paper shows that the zones of optimality for tit-for-tat in tournament
play of both prisoners' dilemma and chicken remarkably constrained, but that
tit-for-tat generally does well relative to other strategies. Furthermore,
[the] results show that the success of tit-for-tat is sensitive to the number
of players and the assignment of payoff values.
Payoffs/Payoffs - comparing different PD matrices/Population size/Limited set
of allowable rules - parameterized rules/Simulation.
- 42. Dawes, Robyn M., Alphons J.C. van de Kragt and John M. Orbell.
1990. "Cooperation for the Benefit of Us - Not Me, or My Conscience." In Beyond
Self-Interest, edited by Jane J. Mansbridge, pp. 97-110. Chicago: University of
Chicago Press.
-
Consider the class of social dilemmas, such as the PD, in which actions good
for group members acting individually produce outcomes which are bad for the
collective group. The authors note four ways to resolve such dilemmas, each of
which relies on manipulating the consequences for the individual of cooperating
or defecting: the Leviathan, reciprocal altruism and TFT from Axelrod's work,
mutual coercion, and socially instilled consciences. Based on a series of
experiments, the authors show that the rates of cooperation in the one-shot PD
can be dramatically affected by group identity or solidarity, by allowing for
discussion among subjects, even in the absence of factors such as reputation
and future rewards and punishments. The authors conclude that "with no
discussion, egoistic motives explain cooperation; with discussion, group
identity - alone or in interaction with verbal promises - explains its dramatic
increase" (p. 107). The authors also comment on methodology in previous
experiments used to examine cooperation, particularly directions which instruct
individuals to attend to relative gains or situations which examine only
repeated interactions.
- abstract by LD
Interactions/Payoffs - comparing different PD matrices/Psychology/Empirical
- 43. Dawkins, Richard. 1989. The Selfish Gene: New Edition. Oxford:
Oxford University Press.
- New edition of the 1976 classic about the "gene's-eye view" of
evolution. The original text of the book is unchanged in the new edition,
although endnotes have been added to correct and update the original. There
are also two new chapters. Chapter 12, "Nice Guys Finish First," draws heavily
on Axelrod's work. Dawkins provides a relatively extensive description and
discussion of Axelrod's book, including defining the PD, the importance of
iteration, the round-robin tournaments, characteristics of successful
strategies, the importance of environment, and the simulations. He considers
how clusters might develop, especially through kinship. Dawkins shows how the
PD might be applied to divorce situations, bacteria, fig wasps, sea bass and
vampire bats, and he suggests that genes might have been unconsciously selected
to play the PD as a rule of thumb. Chapter 13, "The Long Reach of the Gene,"
briefly discusses the question explored at length in Dawkins's book The
Extended Phenotype. of why genes came together in large vehicles (such as
individuals).
- abstract by LD
Population dynamics - ESS/Population structure - clustering/Biological
applications/Sociology and anthropology/Theory.
- 44. Downs, George W. 1991. "Arms Races and War." In Behavior, Society,
and Nuclear War, vol. 2, edited by Philip E. Tetlock, Jo L. Husbands, Robert
Jervis, Paul C. Stern, and Charles Tilly, pp. 73-109. Oxford: Oxford University
Press.
- Examines the theoretical and methodological foundations of arms races
and war, and the relationship between the two. No clear, reliable theory
exists that describes the conditions or situations under which arms races lead
to war. He reviews the empirical work on arms races, considering multiple case
studies and aggregate analyses separately. Downs discusses some of the
omissions and shortcomings in this work, and suggests that a theory which hopes
to link arms races to war should include conditions under which deterrence can
be sustained, the role of strategy among decision makers, and view changes in
arms as a decision variable. He examines TFT as a possible prescription for
decreasing the chances of arms races leading to war, because the arms balance
is maintained. However, problems with using TFT arise when there is either an
imbalance in resources or in arms between the two sides. Downs considers other
aspects that should ideally be included in a theory linking arms races to war,
including the challenges of the security dilemma and spiral theory, with the
importance of misperception and their use of psychological theories. Ideally
all of these factors should be incorporated into one model, although this
integration is likely to be a gradual process. Downs reviews some work that
has begun to address questions about misperception and the importance of
understanding the assumptions that underlie various models.
- abstract by LD
Noise - misperception/Politics and law - international/Psychology
- 45. Druckman, Daniel and Benjamin J. Broome. 1991. "Value Differences
and Conflict Resolution: Familiarity or Liking?" Journal of Conflict Resolution
35:571-593.
- Effects of familiarity and liking on negotiating perceptions and
behaviors are explored in two experiments, one focusing on prenegotiation
expectations and perceptions (experiment 1), the other on negotiation processes
and outcomes (experiment 2). Both experiments were embedded in the context of
a simulation of conflict between groups resembling the Greek and Turkish
communities in Cyprus. Results obtained in the two experiments showed
different effects for the familiarity and liking variables: Analytically
distinct effects for these variables on prenegotiation perceptions contrasted
with the combined effects on negotiating behavior and postnegotiation
perceptions. In experiment 1, liking influenced expected movement from initial
positions, perceptions of the opponent, and types of strategies prepared for
the negotiation; familiarity had its primary impact on perceptions of the
situation as being conducive to agreement. Results of experiment 2 showed that
reducing either liking or familiarity served to reduce willingness to reach
compromise agreements, whether actual or desired. These results suggest that
the positive effects obtained for a facilitation condition reported in an
earlier study by Druckman, Broome, and Korper (1988) may have been due to the
familiarity and liking produced by the experimental manipulation. Implications
of the results obtained in both experiments are discussed in terms of changing
expectations and uncertainty reduction. Further analyses of negotiating
process dynamics would elucidate the difference between reaching agreements in
the short run and developing relationships between groups over the long term.
Politics and law - international/Psychology/Empirical/Collateral research.
- 46. Dugatkin, L.A. 1988. "Do Guppies Play TIT FOR TAT during Predator
Inspection Visits?" Behavioral Ecology and Sociobiology 23:395-399.
- Cooperative behavior during predator-inspection visits of the guppy
(Poecilia reticulata) was examined. Wild caught guppies from Trinidad were
tested on two types of mirror. In one treatment individual guppies were tested
using a long mirror that ran parallel to the path toward the predator. In the
second treatment, guppies were tested with a shorter mirror that was placed at
an angle of thirty-two degrees to the path toward the predator. Guppies in
both mirror treatments showed consistent behavior throughout a trial, with
subjects in the straight-mirror treatment spending more time near the predator.
It appears that guppies employ a "conditional-approach" strategy during
predator inspections. The conditional-approach strategy instructs a player to
swim toward the predator (inspect) on the first move of a game and subsequently
only to move forward if the other player swims beside it.
"Conditional-approach" is analogous to a TIT FOR TAT strategy, the difference
being that the conditional-approach strategy makes no assumptions about the
player's payoff matrix.
Biological applications/Biological applications - specific species - fish.
- 47. Dugatkin, Lee Alan. 1992. "The Evolution of the "Con Artist"."
Ethology and Sociobiology 13:3-18.
- A series of game-theoretical models for the evolution of, what in the
folk literature has become known as, the "Confidence Artist" is presented. Con
artists are assumed to be noncooperators who move between groups and "prey" on
naive cooperators. Cooperators learn about con artists by either direct
experience or via cultural transmission about the identity (or behavior) of
such individuals. Three types of transmission rules about con artists are
modeled: 1) transmission rate that is independent of the frequency of con
artists in the metapopulation; 2) transmission such that cooperators, with some
probability, can learn about particular con artists who have entered their
group; and 3) a type of frequency dependent transmission such that cooperators
can identify con artists in proportion to their frequency in the
metapopulation.
In general, cultural transmission works against con artists by 1)
decreasing the critical between travel patch travel time to invade a
metapopulation of cooperators or 2) decreasing the equilibrial frequency of con
artists (compared to the case of no cultural transmission). Depending on the
mode of cultural transmission, con artists may exist at relatively high or low
frequencies.
Population structure - information requirements/Limited set of allowable rules
- enumerated set/Biological applications/Sociology and anthropology/Simulation.
- 48. Dugatkin, Lee Alan. 1990. "N-person Games and the Evolution of
Co-operation: A Model Based on Predator Inspection in Fish." Journal of
Theoretical Biology 142:123-135.
- Considers the potential importance of the relationship between
population size and cooperative behavior. Dugatkin finds that cooperation may
invade large populations more easily than smaller ones, but it is likely to
represent a smaller proportion of the population in larger groups. - LD
Two N-person game theoretical models examining the evolution of co-operation
during predator inspection in fish are presented. Predator inspection occurs
in small shoals of fish, in which one to a few individuals, the "inspectors"
(co-operators) break away from the shoal and cautiously approach a predator to
obtain information on this potential danger. In the models presented here,
remaining with the shoal and not inspecting is considered an act of defection.
Both model I and II produce a stable internal polymorphism of inspectors
and noninspectors. While the equilibrial frequency of inspectors can be low
(i.e. <10%) at large shoal size, the proportion of shoals containing any
inspectors - and therefore exhibiting the inspection behavior - is much
greater. Both models presented here, and N-person games in general are
equivalent to intrademic group selection models of evolution in structured
populations, in which shoals are trait groups and co-operation evolves by
between-shoal selection. While the results are cast in terms of predator
inspection, the model itself is general and applies to any multi-group scenario
where co-operators benefit entire groups at their own expense. The results
presented here add to the mounting theoretical and empirical evidence that
co-operation is frequently not a pure evolutionarily stable strategy, and that
many metapopulations should be polymorphic for both co-operators and defectors.
Interactions/Payoffs/Population dynamics - ESS/Population structure/Biological
applications/Simulation.
- 49. Dugatkin, Lee Alan and David Sloan Wilson. 1991. "Rover: A
Strategy for Exploiting Cooperators in a Patchy Environment." American
Naturalist 138:687-701.
- [Dugatkin and Wilson] present a computer simulation that examines the
dynamics of cooperative behavior in a patchy environment. A new defecting
strategy called "ROVER" is introduced, which uses a rule analogous to the
"marginal value" theorem to determine how long to stay in a patch. A wide
range of parameter values allow ROVERs to invade a metapopulation of
tit-for-tat strategists (TFT) and spread either to fixation or to a stable
equilibrium in which ROVER is the majority strategy. [The] model, along with
previous models that invoke different mechanisms, suggests that even guarded
forms of cooperation such as TFT are often vulnerable to invasion and that a
stable mixture of cooperators and exploiters might be common in nature.
Choices/Payoffs - comparing different PD matrices/Population dynamics -
ESS/Population structure - information requirements/Limited set of allowable
rules - enumerated set/Theory/Simulation.
- 50. Evangelista, Matthew. 1990. "Cooperation Theory and Disarmament
Negotiations in the 1950s." World Politics 42:502-528.
- Evaluates theories of the sources of cooperation in international
politics by looking at the 1955 case of U.S.-Soviet disarmament negotiations.
The 1955 case is a specific instance of a more general question about why two
sides fail to reach a cooperative outcome, even when both sides ostensibly
agree on the terms. Evangelista briefly reviews theories of cooperation in PD
situations and the case of Deadlock; both games have been used to characterize
arms race situations. By examining the motivations of each side in the 1955
negotiations, Evangelista concludes that the situation resembled Deadlock and
not the PD because only one side, the Soviets, was interested in the
cooperative solution and saw the situation as a PD. The U.S. was not
interested in disarming and thus did not view the situation as a PD. This
illustrates Evangelista's argument about how a state's preferences may affect
the type of game each plays. He concludes by drawing some parallels between
1955 and U.S.-Soviet negotiations in the late 1980s, and suggests that future
work might try to link particular games to the "domestic political determinants
of foreign policy" (p. 528).
- abstract by LD
Payoffs/Relative vs. absolute gains/Politics and law - international/Empirical.
- 51. Evangelista, Matthew. 1991. "Sources of Moderation in Soviet
Security Policy." In Behavior, Society, and Nuclear War, vol. 2, edited by
Philip E. Tetlock, Jo L. Husbands, Robert Jervis, Paul C. Stern, and Charles
Tilly, pp. 254-354. Oxford: Oxford University Press.
- Examines the basic question of the sources of change in Soviet security
policy. Reviews academic and popular press theories of policy change, suggests
the kinds of evidence that may be needed to test various theories, presents
hypotheses for future work, and considers some promising methodological
approaches. One of the seven academic theories discussed is cooperation
theory, which draws heavily on Axelrod's presentation of TFT reciprocity.
Evangelista notes that there may be problems with using the PD and TFT as
models, particularly given the possibilities for misperception and the
assumption of fixed preferences. He provides a substantial overview of
evidence from the Soviet case, from Khrushchev through Gorbachev, that might be
useful for testing some of these theories. The Limited Test Ban Treaty of 1963
is presented as an example where TFT and a PD model might explain changes in
Soviet policy (pp. 296-302). Evangelista concludes by listing some hypotheses
that might be tested empirically, using both comparative case studies and
quantitative and statistical methods.
- abstract by LD
Payoffs/Politics and law - international
- 52. "Evo-Economics: Biology Meets the Dismal Science." 1994.
Economist. 329:93-95.
- Discussion of the emergence of evolutionary economics, grounded in the
common interest of economics and evolution in the individual. Evolutionary
economics blends the PD of economists (where individual self-interest leads to
collective disaster) with the iterated PD of biologists (where cooperation may
evolve in repeated play). TFT or reciprocal altruism may help economists to
explain incidents of altruism and puzzles like the voter's paradox. However,
even this explanation of altruism may be too narrow: TFT suggests that the
payoffs or exchanges are in the same currency, but it may be that the payoffs
are genetic, not economic. Beyond this, there are two primary differences
between economics and evolutionists. Economists take consumption as an end in
itself and take preferences as given. In contrast, evolutionists see
consumption as a means to successful reproduction and develop theories to
explain preferences.
- abstract by LD
Population structure - information requirements/Economics and business.
- 53. Farrell, Joseph and Roger Ware. 1989. "Evolutionary Stability in
the Repeated Prisoner's Dilemma." Theoretical Population Biology 36:161-166.
- Farrell and Ware suggest that future work might direct attention to
mixtures of strategies and mutants that empirical observations suggest occur in
the real world. - LD
See also Louis Marinoff (1990) "The Inapplicability of Evolutionarily Stable
Strategy to the Prisoner's Dilemma." Philosophy of Science 41:461-472.
Recently, biologists have explored evolutionary explanations of apparently
altruistic behavior in situations of conflict, often modeled as the "Prisoner's
Dilemma." Certain simple cooperative strategies, notably TIT-FOR-TAT, have
been successful in computer simulations of the evolution of populations of
individuals who interact according to the Prisoner's Dilemma. Some attempts to
formalize this have used the concept of "evolutionary stability." But Boyd and
Lorberbaum (1987, Nature (London) 327, 58-59) recently showed that no single
pure strategy (such as TIT-FOR-TAT) can be evolutionarily stable. [Farrell and
Ware] extend [Boyd and Lorberbaum's] argument to derive a more powerful result,
which implies, first, that no finite mixture of pure strategies can be
evolutionarily stable, and, second, that no mixture of TIT-FOR-n-TATS can be
evolutionarily stable. [Farrell and Ware] interpret [their] negative results
to suggest that evolutionary stability is too demanding a criterion.
Population dynamics - ESS/Theory/Deductive.
- 54. Fogel, David B. 1993. "Evolving Behaviors in the Iterated
Prisoner's Dilemma." Evolutionary Computation 1:77-97.
- Evolutionary programming experiments are conducted to investigate the
conditions that promote the evolution of cooperative behavior in the iterated
prisoner's dilemma. A population of logical stimulus-response devices is
maintained over successive generations with selection based on individual
fitness. The reward for selfish behavior is varied across a series of trials.
Simulations indicate three distinct patterns of behaviors in which mutual
cooperation in inevitable, improbable, or apparently random. The ultimate
behavior can be reliably predicted by examining the payoff matrix that defines
the reward for alternative joint behaviors.
Payoffs - comparing different PD matrices/Population dynamics - ESS/Automata
theory/Simulation.
- 55. "Forgiveness Math." 1993, May. Discover. 14:62-67.
- Considers the question of how and why altruistic behavior came to
exist in nature. Describes the PD and the importance of iteration to bringing
about cooperative outcomes. Discusses the Axelrod tournaments and the success
of Rapoport's TFT, and the result from Axelrod's simulations that TFT does best
within a cluster of kin, but that it is also vulnerable to noise or errors.
The author talks to Karl Sigmund about his simulation work with Martin Nowak.
In a series of simulations with stochastic strategies, they found that
including TFT in the population was important for ultimately bringing about a
more cooperative population where Generous TFT (TFT, except when faced with
defection by the other player, cooperate one out of every three times) was
firmly established. Sigmund suggests that his future work will focus on trying
to introduce longer memory into play to simulate the importance of trust in
repeated interactions.
- abstract by LD
Population dynamics/Limited set of allowable rules/Theory/Miscellaneous.
- 56. Frank, Robert H. 1988. Passions within Reason: The Strategic Role
of the Emotions. New York: W.W. Norton & Company.
- Considers the class of commitment problems, one form of which is
embodied in the PD. Commitment problems are ones in which "it is in a person's
interest to make a binding commitment to behave in a way that will later seem
contrary to self-interest," at least in the short run (p. 47). Frank says that
materially self-interested or rational motives are important for understanding
behavior, but that such models are ultimately inadequate for explaining
behavior, and actions intended to maximize self-interest may fail to do so
because the actors do not resolve their commitment problems. In Chapter 2,
Frank notes the result from Axelrod that stable cooperation tends to emerge
when there is a set of players who interact repeatedly and who are able to
identify other cooperators. However, he suggests that Axelrod's work more
closely parallels Darwinian individual selection as an explanation for the
emergence of cooperation, and he turns to expanding upon Trivers's notion of
the role of mediating emotions in engendering cooperation. Frank says that
certain emotions, such as anger or guilt, which he calls moral sentiments, and
the development of reputation, are mechanisms through which people can signal
to others their willingness to cooperate in PD-like situations. Moral
sentiments alter the material incentives that people face when making
decisions, whereas reputation is a mechanism through which people can identify
other cooperators. Neither mechanism is a perfect signal. Frank draws support
for his arguments from various examples in the popular press, experimental
data, and working through a formal version of the commitment model.
- abstract by LD
Interactions/Payoffs/Noise - misperception/Population structure - information
requirements/Reputation/Economics and business/Sociology and
anthropology/Psychology/Theory/Deductive/Empirical.
- 57. Frank, Robert. 1990. "A Theory of Moral Sentiments." In Beyond
Self-Interest, edited by Jane J. Mansbridge, pp. 71-96. Chicago: University of
Chicago Press.
- Considers the question of how people keep commitments, and the
incentives they have to fulfill promises. Frank says that specific emotions
act as commitment devices. Some emotions, which he calls moral sentiments,
compete with feelings that arise from rational calculations based upon material
payoffs. These emotions, like guilt, alter people's incentives in ways such
that people feel aversion to cheating, for example. Frank examines the role of
moral sentiments in the context of the cheating problem in the PD, with
attention to the importance of being able to recognize and to cooperate with
other cooperators. Varying the cooperators' ability to recognize other
cooperators, Frank suggests that the self-interested person might want to
acquire moral sentiments, because such emotions can be used to help identify
other potential cooperators.
- abstract by LD
Population structure - information requirements/Sociology and
anthropology/Psychology/Theory/Deductive/Collateral research
- 58. Friedland, Nehemia. 1990. "Attribution of Control as a Determinant
of Cooperation in Exchange Interactions." Journal of Applied Social Psychology
20:303-320.
- Parties to conflict and to exchange interactions typically experience
a considerable uncertainty as to the intentions and strategic plans of their
adversaries. Such uncertainty is threatening and can therefore elicit
competitive responses. Perceived control over an adversary's actions and over
the course of an interaction can reduce uncertainty, lower the perceived risk
of exploitation, and thus facilitate cooperative responses. This mediating
role of perceived control was demonstrated in two experiments. They showed
that certain patterns of change in one party's strategy enhanced the other
party's perception of control and, concurrently, increased the frequency of its
cooperative responses. A third experiment showed that variations in perceived
control affect the tendency to cooperate, even if such variations are not
directly related to or induced by the adversary's strategy.
Psychology/Empirical.
- 59. Fudenberg, Drew and Eric Maskin. 1990. "Evolution and Cooperation
in Noisy Repeated Games." American Economic Review 80:274-279.
- Paper provides support for the intuition that efficient outcomes are
more likely in repeated games. Repeated play in games like the PD can lead to
cooperation, but there is a small chance that players in these games make
mistakes, that their actions are not what they intended. Using an evolutionary
simulation which randomly paired strategies against each other, and looking at
symmetric two-player games (here, the PD and Battle of the Sexes), the authors
found that if there is some small chance for misimplementation, evolution may
weed out strategies that impose large penalties for deviations. If the
penalties for deviation are not too drastic, then inefficient strategies can be
invaded by efficient ones. If "there is a unique payoff pair that maximizes
the sum of players' payoffs, then any ES (pure) strategy must be efficient. If
there are multiple pairs that maximize the sum of the payoffs, then ES does not
imply efficiency but still imposes restrictions on the set of equilibrium
payoffs" (p. 275). Allowing only finitely complex strategies, they found that
"any finitely complex ES strategy must give rise to the cooperative outcome in
repeated games" (p. 278). If one allows infinitely complex strategies, then by
the Folk Theorem ESS does not restrict possible payoffs.
- abstract by LD
Payoffs/Noise - misimplementation/Population dynamics - ESS/Population dynamics
- replicator dynamics/Limited set of allowable rules - finite state
machines/Theory/Simulation.
- 60. Getty, Thomas. 1987. "Dear Enemies and the Prisoner's Dilemma:
Why Should Territorial Neighbors Form Defensive Coalitions?" American Zoology
27:327-336.
- Game-theoretic arguments are used to derive two new hypotheses to
explain why territorial residents so consistently defeat potential usurpers.
Both hypotheses are based on help from established, familiar neighbors. The
first hypothesis follows simply from Krebs' (1982) assertion that the value of
a territory to a usurper must be decremented by the costs of negotiating
dear-enemy relationships with the remaining neighbors. An implication is that
the remaining neighbors will also have to pay these renegotiation costs if the
usurper succeeds. The first hypothesis is that it may benefit a territorial
animal to help its established neighbors defend so it can avoid having to
renegotiate territorial boundaries with a new, unfamiliar neighbor. This
hypothesis assumes net positive benefits for helping without requiring
reciprocation.
The second hypothesis requires reciprocation to compensate for immediate
net costs of helping. An animal should help its neighbors fight off usurpers
only if the neighbors will reciprocate. This hypothesis is based on the
prisoner's dilemma game and builds on Axelrod's (1984) work. Cooperative
defense (reciprocal help) can be an evolutionarily stable strategy (ESS) if
several conditions are met. One critical condition is that the relationship
between neighbors is relatively stable. Cooperative defense should help
established neighbors retain their territories, and should therefore be a
cause, as well as a consequence of stability. It is suggested that the
necessary conditions are not very restrictive, that they are often met in
nature, and that shared defense is observed but not recognized as such.
Interactions/Population dynamics - ESS/Population structure - spatial
models/Biological applications.
- 61. Glance, Natalie S. and Bernardo A. Huberman. 1994, March. "The
Dynamics of Social Dilemmas." Scientific American 270:76-81.
- Discussion of how to achieve cooperation in groups of various sizes in
the context of an n-person PD game. Past work suggests that cooperation is
more likely in smaller groups than in larger ones, and there is greater
cooperation when players are allowed more communication with each other. Using
computer simulations of the social behavior of groups drawn from theories from
statistical thermodynamics, the authors examined the dynamics and the outcomes
of group interactions. They found that there were two stable points in large
groups: either there was a great deal or very little cooperation, with small
fluctuations around these stable points, due to uncertainty within the group
about the length of the game and about the effect of individual contributions
on the group. Large random fluctuations were related to group size, which
explained why the behavior of groups tended to be stable over time, but when it
did change, why it changed quickly. The authors also considered the effects of
introducing greater group diversity, and the evolution of cooperation in
hierarchies.
- abstract by LD
Interactions/Payoffs/Population structure/Population size/Simulation.
- 62. Godfray, H.C.J. 1992. "The Evolution of Forgiveness." Nature
355:206-207.
- Although repeated interactions may lead to reciprocal altruism, how
does one account for the spread of such behavior in non-altruistic populations.
In a PD, what is an individual's best response, based on previous interactions
with the other animal? One solution, TFT, was proposed through Axelrod's work
and tournaments, but this solution does not account for things like recognition
errors. Another possible solution is Generous TFT (GTFT). GTFT responds to
past cooperation with cooperation, but forgives defection on a certain
proportion of the other player's defections. If the proportion of forgiveness
is one-third, GTFT cannot be invaded by other GTFTs with different
probabilities of forgiveness. Godfray considered whether GTFT could invade
other populations by running a simulation. Against a population of Always
Defect, GTFT cannot invade. However, if a population of Always Defect is first
invaded by TFT, then GTFT can invade TFT. Godfray notes three implications for
reciprocal altruism in nature. First, natural selection may favor simple
rules, such as GTFT. Second, these rules are probabilistic and likely to be
more forgiving than TFT. Finally, reciprocation strategies may invade more
easily if there is an initial high probability of interactions between
relatives.
- abstract by LD
Population dynamics - ESS/Population structure - clustering/Biological
applications/Simulation.
- 63. Goldstein, Joshua S. 1991. "Reciprocity in Superpower Relations:
An Empirical Analysis." International Studies Quarterly 35:195-209.
- Past empirical studies of superpower reciprocity have produced
inconsistent results that may be traced to several recurrent methodological
problems. Correcting these problems, [Goldstein] analyzed statistically the
responses of the United States and the Soviet Union to each other's actions
over the past forty years. Results were replicated across quasi-experiments
using different data sources, time periods, and model specifications. Both
superpowers reciprocate each other's actions within a short time frame of up to
about two months. Neither responds inversely (for example, by becoming more
cooperative following hostile actions by the other). In the 1950s and 1960s
U.S. reciprocity following Soviet actions was much more consistent than Soviet
reciprocity following U.S. actions, but in the 1970s and 1980s Soviet
reciprocity was more consistent than U.S. reciprocity.
Noise/Politics and law - international/Empirical.
- 64. Goldstein, Joshua S. and John R. Freeman. 1990. Three-Way Street:
Strategic Reciprocity in World Politics. Chicago: University of Chicago Press.
- Discussion of cooperation and the relationship among the United States,
the Soviet Union, and China. Using theories drawn from game theory and
psychology in conjunction with data analysis and case studies, Goldstein and
Freeman find a norm of bilateral reciprocity, and that cooperative acts elicit
cooperation. However, hostile initiatives used to bring about cooperation
usually fail, instead drawing hostile responses. Chapter 1 describes and
critiques different theories of cooperation from game theory, psychology, and
quantitative-empirical theory. The discussion of game theoretic approaches to
cooperation draws heavily and extensively on Axelrod's work and the success of
TFT. The authors draw four cooperative-reciprocal strategies from these
theories to test against the data: TFT and three versions of GRIT (Graduated
Reciprocation In Tension-reduction) from psychological theories. Chapter 2
sketches relationships among the three powers from 1948 through 1987; Chapter 3
provides the results of data analysis. Chapter 4 presents six case studies of
cooperative initiatives. Chapter 5 evaluates the different
cooperative-reciprocal strategies based on the evidence and simulation results.
TFT was the least effective strategy, although the cooperative effects of all
four of the strategies die out. Goldstein and Freeman suggest that this may be
due to two-way reciprocity, and that one country's willingness to initiate
cooperation may not be enough to promote cooperation among all three countries.
The situation might better be seen as three linked dyadic games, rather than a
three-person game, or a three-person game with payoffs such that triangular
asymmetry makes sense for two of the players. Game theory has little to say
about the latter situation, although rational expectations theory with Bayesian
players in sequential games may be useful to explore in the future.
- abstract by LD
Interactions/Payoffs/Limited set of allowable rules - enumerated set/Politics
and law - international/Empirical/Simulation.
- 65. Grieco, Joseph M. 1988. "Anarchy and the Limits of Cooperation: A
Realist Critique of the Newest Liberal Institutionalism." International
Organization 42:485-507.
- The author provides a summary table of key differences between the
theories he discusses on page 503. - LD
Considers major theories in international relations, realism and liberal
institutionalism. Neoliberal institutionalism is the most recent form of
liberal institutionalism. Grieco hopes to show that "neoliberal
institutionalism misconstrues the realist analysis of international anarchy and
therefore it misunderstands the realist analysis of the impact of anarchy on
the preferences and actions of states" (p. 487). Realists believe that anarchy
in the international system leads to conflict, and that institutions are not
capable of mitigating the effects of anarchy to bring about cooperation.
Neoliberal institutionalists believe realists overstate the conflict within the
system and the inability of institutions to engender cooperation. They suggest
that there are countervailing forces, such as repeated interactions, pushing
toward cooperation. Proponents of this theory are concerned with cheating as
the major threat to cooperation; anarchy means that there is no organization to
enforce rules against cheating. They identify the state's goal as to attain
the greatest possible individual or absolute gain. Realists reject the concern
with cheating; anarchy in the international system means that there is no way
to prevent one state from using violence against another. Thus, realists
believe that the state's goal is to ensure its survival and to worry about
relative, not absolute, gains. Grieco concludes by suggesting that future work
needs to conduct empirical tests of these two theories and briefly considers
possible cases that might be used.
- abstract by LD
Politics and law - international/Relative vs. absolute gains.
- 66. Grieco, Joseph M. 1990. Cooperation among Nations: Europe,
America, and Non-tariff Barriers to Trade. Ithaca, NY: Cornell University
Press.
- Explores the question of how and why states are willing to cooperate
with each other given the constraints of anarchy. Grieco considers two
competing theories of international relations, realism and neoliberal
institutionalism, to determine which best explains the problem of international
cooperation. In the first two chapters, he examines the logic of each theory
and derives competing testable hypotheses from each. Chapters 3 through 7 are
devoted to applying the two theories to explaining the case of the Toyko Round
regime for the reduction of non-tariff barriers to trade. In the concluding
chapter Grieco argues that realism is superior to neoliberal institutionalism
in terms of its logic - the concerns with cheating and the gaps in relative
gains - and its ability to explain political events. He suggests that future
work should consider testing other core competing hypotheses from the two
theories, such as the role of the shadow of the future and the partners states
prefer in cooperative agreements.
- abstract by LD
Payoffs/Relative vs. absolute gains/Politics and law - international/Empirical.
- 67. Grieco, Joseph M. 1988. "Realist Theory and the Problem of
International Cooperation: Analysis with an Amended Prisoner's Dilemma Model."
Journal of Politics 50:600-624.
- Realist political theory finds that states are positional in
character. Thus, states prefer that relative achievements of jointly produced
gains not advantage partners, and their concerns about relative gains may
constrain their willingness to cooperate. Conventional presentations of the
game of Prisoner's Dilemma do not depict Realism's specification of the
relative gains element of the structure of state preferences or Realism's
analysis of the capacity of state concerns about relative gains to impede
cooperation. However, by distinguishing between game payoffs and state
utility, an Amended Prisoner's Dilemma model can depict both the relative-gains
element of state preferences and the relative-gains problem for cooperation.
This Amended Prisoner's Dilemma facilitates analysis of an important systemic
constraint on international cooperation identified by Realist political theory,
contributes to our understanding of international institutions, and draws our
attention to a number of potentially interesting research problems concerning
international collaboration.
Payoffs/Payoffs - comparing different PD matrices/Politics and law -
international/Relative vs. absolute gains.
- 68. Hanson, David P. 1991. "Managing for Ethics: Some Implications of
Research on the Prisoner's Dilemma Game." SAM Advanced Management Journal
56:16-20.
- Considers the question of how managers can promote ethical conduct,
behavior for the long-term good of the company, by applying some of the results
from analyses of the PD. Drawing on Rapoport's and Axelrod's work, Hanson
suggests that there are three conditions which make the PD more like reality
and which promote cooperative or ethical outcomes: attention to the larger game
and the actions of players other than one's partner; iteration; and retaliation
against past defections. Under these conditions, Rapoport and Axelrod both
found that TFT strategies were successful. Hanson notes that companies must
face two levels of ethical decision making: within the industry marketplace,
and within the company itself. Each firm has more control over the incentives
for internal ethical decision making than it does over those in the
marketplace. He considers the cases of pollution, defense contracting, and
accounting. Legislation has effectively imposed the three Axelrod/Rapoport
conditions in the case of pollution, but the incentives for the defense and
accounting industries do not meet the three conditions for ethics in the
marketplace. Hanson suggests that to meet the Axelrod/Rapoport conditions
within the company, managers need to groom several applicants for each position
so that no individual is indispensable (larger game), evaluate employees'
long-term performances (iteration), and do not grant pardon for past misdeeds
(retaliation for past defections).
- abstract by LD
Economics and business.
- 69. Harcourt, Alexander H. 1992. "Cooperation in Conflicts:
Commonalities between Humans and Other Animals." Politics and the Life Sciences
11:251-259.
- Examines similarities in the ways that humans and other animals
cooperate in conflict situations. Harcourt argues that animal societies may be
simpler analogues of human systems. He considers four questions: how does
cooperation evolve and how is it maintained; when should a player ally with
others; who are the best or preferred partners; and what is the influence of
society on coalitions, and vice versa. Axelrod's work is used to describe how
reciprocal altruism or TFT might explain the spread and maintenance of
cooperation within a population. Harcourt draws on a number of zoological
studies to support his arguments, and he concludes by noting that political
science and zoology might learn a great deal from the other's work.
- abstract by LD
Biological applications/Population structure/Politics and law -
domestic/Politics and law - international/Sociology and anthropology.
- 70. Harpending, Henry C. and Jay Sobus. 1987. "Sociopathy as an
Adaptation." Ethology and Sociobiology 8:63S-72S.
- Sociopathy in males and hysteria (Briquet's syndrome) in females very
closely fit predictions from a model of characteristics of cheaters or
nonreciprocators in a complex social system. Such a model is discussed and
characteristics of sociopaths and hysterics are described. Since a successful
cheating adaptation should require, above all else, concealment of the trait,
recognition and diagnosis of these traits in humans will always be difficult
and ambiguous at the level of language and interpersonal interaction.
Population structure - information requirements/Limited set of allowable rules
- limited rationality/Sociology and anthropology.
- 71. Harrington, John C. and Robert Axelrod. 1994. "Evolutionary
Stability in the Iterated Prisoner's Dilemma with Noise." Under submission .
- Argues that in a PD with noise due to misimplementation, pure ESSs,
contrite TFT (CTFT) and Pavolv (win-stay, lose-shift), can exist, depending
upon the discount rate and the payoffs. However, in a PD with noise due to
misperception, there is no ESS. When the noise is a result of
misimplementation, there is agreement between the players about what happened,
so the players may be able to restore cooperation. When the noise is due to
misperception, there is no agreement about what happened, so it may be more
difficult to restore cooepraiton; Harrington and Axelrod suggest that future
research should explore the restoration of cooperation with misperception.
They conclude by noting that in order to understand the kinds of strategies
that will evolve in a PD, it is important to know about the payoffs, the
discount rate, and the type of noise.
- abstract by LD
Payoffs/Noise - misimplementation/Noise - misperception/Population dynamics -
ESS/Limited set of allowable rules - enumerated set/Theory/Deductive.
- 72. Hart, Benjamin L. and Lynette A. Hart. 1992. "Reciprocal
Allogrooming in Impala, Aepyceros melampus." Animal Behaviour 44:1073-83.
- Adult female and male impala engage in a type of allogrooming in which
partners alternately deliver bouts of oral grooming to the head and neck.
These grooming encounters comprise typically six to 12 tit-for-tat-like
exchanges of bouts and are highly reciprocal among adult females, adult
bachelor males and subadult males. Although allogrooming among females could
be between related individuals, that occurring among adult males would appear
to be between unrelated individuals. Unlike allogrooming reported for some
primate species and other ungulates, the dominant impala received no more
grooming than the subordinate. It is proposed that one function of impala
allogrooming is to reduce the ectoparasite load on body areas an animal cannot
reach with its own mouth. The impala reciprocal allogrooming system is unique
among free-ranging antelope and other ungulates and may be a candidate for the
tit-for-tat strategy of evolved cooperation.
Population dynamics - ESS/Biological applications/Biological applications -
specific species - impala.
- 73. Hart, Lynette A. and Benjamin L. Hart. 1988. "Autogrooming and
Social Grooming in Impala." Annals of the New York Academy of Sciences
525:399-402.
- Compared the personal and social grooming habits of impala, Grant's
gazelle, and common wildebeest. None of these animals can fully groom
themselves, but because impala largely live in deciduous woodland areas,
reciprocal social grooming should be particularly important for the removal of
ticks. Observing female herds of the animals, the authors found that impala
exhibited social oral grooming, whereas the gazelle and wildebeest did not.
They suggest that reciprocal social grooming is a form of reciprocal altruism,
not kin selection, since the females in these herds are unrelated.
- abstract by LD
Biological applications/Biological applications - specific species -
impala/Collateral research.
- 74. Hauser, Marc D. 1992. "Costs of Deception: Cheaters Are Punished
in Rhesus Monkeys (Macaca mulatta)." Proceedings of the National Academy of
Sciences, USA 89:12137-12139.
- From a functional perspective, deception can evolve in animal
populations but should be constrained by the costs associated with detection.
It then follows that withholding information should be more prevalent as a form
of deception than active falsification of information because of the relative
difficulties associated with detecting cheaters. Empirical studies of
deception have focused on the benefits of cheating but have provided no data on
the costs associated with being detected as a cheater. [Hauser] present[s]
results from field experiments on rhesus monkeys (Macaca mulatta) which show
that individuals discovering food announce their discoveries by calling on 45%
of all trials. Discoverers who failed to call, but were detected with food by
other group members, received significantly more aggression than vocal
discoverers. Moreover, silent female discoverers ate significantly less food
than vocal females. This demonstrates that there are significant costs to
withholding information. Such costs may constrain the frequency with which
deception occurs in this and other populations.
Payoffs/Biological applications/Sociology and anthropology/Biological
applications - specific species - rhesus monkeys.
- 75. Hemelrijk, C.K. 1991. "Interchange of 'Altruistic' Acts as an
Epiphenomenon." Journal of Theoretical Biology 153:131-139.
- Corrects error in 1990 article published in the same journal.- LD
Draws a distinction between reciprocity (one kind of act exchanged for an act
of the same kind) and interchange (barter of different kinds of acts). Studies
reciprocity and interchange "among all pairs of groupmembers (i.e. at group
level) as a correlation between an actor and a receiver matrix" (p. 137).
Hemelrijk re-analyzed Seyfarth's (1980) data on wild female vervets. As a
supplement to the correlation between grooming and received support discussed
in her 1990 paper, she found that the reverse correlation between support and
being groomed was also significant. However, the latter correlation could be
explained as a side-effect of: 1) reciprocity in grooming and a relationship
between the frequency of grooming and support; and 2) reciprocity of support
and a correlation between received grooming and received support. This result
is at odds with the interchange of support for being groomed suggested by
Seyfarth and Cheney (1984).
Interactions/Population structure/Biological applications/Biological
applications - specific species - vervets.
- 76. Hemelrijk, C.K. 1990. "A Matrix Partial Correlation Test Used in
Investigations of Reciprocity and Other Social Interaction Patterns at Group
Level." Journal of Theoretical Biology 143:405-420.
- Reciprocity and other social interaction patterns can be studied at
two levels, within pairs (i.e. at dyadic level) and among pairs (i.e. at group
level). In this paper advantages of the latter approach are emphasized.
However, an analysis at group level implies the correlation of interaction
matrices and because such data are statistically dependent, the significance of
a correlation has to be calculated in a special way. This is done by means of
Mantel's permutation procedure. In order to reckon with individual variation,
Mantel's permutation procedure is used in combination with the so-called Kr
statistic, whereby correlations are calculated simultaneously for each separate
row. With the aid of the Kr test, the correlation for interchange of grooming
for the receipt of "support" in conflicts in baboons and vervet monkeys [data
from Seyfarth (1976, Anim. Behav. 24, 917-938, 1980, Anim. Behav. 28, 798-813)]
was reconfirmed. However, this result may have arisen as a by-product of
correlations with other variables. Therefore, the partial form of the Kr test
is derived and applied to Seyfarth's data and it appears that the interchange
of grooming for the receipt of "support" in conflicts, is indeed a spurious
correlation in vervets but not in baboons. Direct tuning of grooming to the
amount of received "support" thus seems therefore unlikely in case of the
vervets, but may exist in the baboons. Some further suggestions are given
about the way in which reciprocity/interchange may emerge as a by-product of
simple (behavioural) rules.
In certain behaviours (like for instance "reconciliation") missing values
occur "conditionally", i.e. when the preceding behaviour (a fight in case of
"reconciliation") was absent. The same Kr partial correlation test can be used
in order to make efficient use of the existing data. This is illustrated with
an example of a test for reciprocity of "tolerance" during food sharing among
captive female chimpanzees.
Interactions/Biological applications/Biological applications - specific species
- chimpanzees.
- 77. Hemelrijk, Charlotte K. 1990. "Models of, and Tests for,
Reciprocity, Unidirectionality and Other Social Interaction Patterns at a Group
Level." Animal Behaviour 39:1013-1029.
- Research on reciprocity is impaired by confusing definitions and often
wrongly used statistical tests. Here, two models of the mechanism on which
reciprocity is based are discussed and an initial step towards a new framework
for its analysis is presented. A distinction is made between reciprocity and
interchange. In the case of reciprocity, for one kind of act the same kind is
received in return. In interchange, however, two different kinds of acts are
bartered. Three types of reciprocity/interchange in social actions among all
pairs of group-members are distinguished ('qualitative', 'relative' and
'absolute') on the basis of the precision of the reciprocity/interchange.
Permutation procedures for association between matrices (such as the Mantel Z
and two other newly derived tests) are used as a statistical test for detecting
reciprocity/interchange. A rough comparison of the power of the two new tests
is included. The tests can be applied to all kinds of group-living animals and
to all sorts of social behaviour. The distinction between the three types of
reciprocity/interchange and the matching statistical methods are also useful
for defining and detecting other patterns in social interactions, like
unidirectionality and associations between different kinds of social behaviour.
The influence on social interactions of variables like dominance rank, age and
sex can be analysed in the three forms by testing correlations between invented
matrices which represent the influence of these variables (the so-called
hypothesis matrices) and social interaction matrices. These methods are
extended for two categories of individuals, thus allowing the investigation of,
for example, reciprocity between males and females. The methods are
illustrated with examples of coalition formation and grooming behaviour among
captive chimpanzees, Pan troglodytes.
Interactions/Biological applications/Biological applications - specific species
- chimpanzees.
- 78. Hill, Greg. 1993, January. "From Stagnation to Recovery: A
Prisoner's Dilemma and Its Solution." Challenge 36:61-62.
- Looks at the question of cyclical periods of economic stagnation.
Hill suggests that the investment decisions of firms in such a situation
resemble a PD: firms are less willing to risk investment individually, although
each firm would probably benefit from increased sales if other firms invested.
Since it is in each firm's interest not to invest in the short run, no firms
invest and the economy remains stagnant, so how does economic recovery ever
begin? The neoclassical answer to this question is that interest rates fall
in the stagnant period and individual firms then find it worthwhile to invest.
The Keynesian answer to this question is that government invests first and
thereby reduces the risk individual firms face. Hill notes that these
solutions do not always work, and suggests a third possibility: government
should reduce the length of economic stagnation by negotiating a solution or
contract among firms in which all agree to invest simultaneously.
- abstract by LD
Economics and business.
- 79. Hirshleifer, David and Eric Rasmusen. 1989. "Cooperation in a
Repeated Prisoners' Dilemma with Ostracism." Journal of Economic Behavior and
Organization 12:87-106.
- The unique Nash equilibrium of the finitely repeated n-person
Prisoners' Dilemma calls for defection in all rounds. One way to enforce
cooperation in groups is ostracism: players who defect are expelled. If the
group's members prefer not to diminish its size, ostracism hurts the legitimate
members of the group as well as the outcast, putting the credibility of the
threat in doubt. Nonetheless, [the authors] show that ostracism can be
effective in promoting cooperation with either finite or infinite rounds of
play. The model can be applied to games other than the Prisoners' Dilemma, and
ostracism can enforce inefficient as well as efficient outcomes.
Interactions/Payoffs/Payoffs - comparing different PD matrices/Endogenous
ending - ostracism/Population size/Population structure - information
requirements/Norms/Economics and business/Sociology and
anthropology/Deductive/Theory.
- 80. Hirshleifer, Jack and Juan Carlos Martinez Coll. 1992. "Selection,
Mutation and the Preservation of Diversity in Evolutionary Games." Revista
Espanola de Economia 9:251-273.
- Evolutionary models suggesting that in mixed-motive situations only a
single strategy, or only a single type of behavior, will ultimately prevail
cannot be regarded as satisfactory. Among the forces supporting diversity of
strategies and of behaviours are: (i) multiple and/or mixed evolutionary
equilibria, (ii) mutation pressure, and (iii) transient dynamic processes.
This paper studies the interaction of the archetype strategies COOPERATE versus
DEFECT in Prisoners' Dilemma, and COWARD versus DAREDEVIL in Chicken, with two
alternative reactive strategies TIT FOR TAT and BULLY. Only in exceptional
limiting cases does a single strategy or a single form of behavior come to
extinguish all others. TIT FOR TAT tends to support the predominance of nice
behaviors in Prisoners' Dilemma (but not Chicken), while BULLY tends to support
a predominance of mean behaviors generally.
Payoffs/Payoffs - comparing different PD matrices/Population dynamics/Limited
set of allowable rules - enumerated set/Theory/Simulation.
- 81. Huberman, Bernardo A. and Natalie S. Glance. 1993. "Evolutionary
Games and Computer Simulations." Proceedings of the National Academy of
Sciences, USA 90:7716-7718.
- Huberman and Glance found greater cooperation between players with
greater delays in updating information. - LD
For other work on asynchronous choices, see H.A. Ceccatto and B.A. Huberman
(1989) "Persistence of Nonoptimal Strategies." PNAS, USA 86:3443-3446.
The Prisoner's Dilemma has long been considered the paradigm for studying the
emergence of cooperation among selfish individuals. Because of its importance,
it has been studied through computer experiments as well as in the laboratory
and by analytical means. However, there are important differences between the
way a system composed of many interacting elements is simulated by a digital
machine and the manner in which it behaves when studied in real experiments.
In some instances, these disparities can be marked enough so as to cast doubt
on the implications of cellular automata-type simulations for the study of
cooperation in social systems. In particular, if such a simulation imposes
space-time granularity, then its ability to describe the real world may be
compromised. Indeed, [Huberman and Glance] show that the results of digital
simulations regarding territoriality and cooperation differ greatly when time
is discrete as opposed to continuous.
Population dynamics/Population structure - spatial models/Limited set of
allowable rules - finite state machines/Automata theory/Simulation.
- 82. Hughes, Kirsty and Christine Oughton. 1993. "Diversification,
Multi-market Contact and Profitability." Economica 60:203-224.
- This paper analyses the relationships between diversification,
multi-market contact and industry profitability. It focuses on the link
between diversification and multi-market contact to show that, when
diversification establishes or increases the extent to which firms meet in more
than one market, the effect of such multi-market contact is to increase the
possibility that collusion emerges as an evolutionarily stable strategy. As a
result, multi-market contact may increase the potential for tacit collusion and
so lead to higher profitability. The effects of diversification and
multi-market contact on the price-cost margin and the rate of return to capital
are estimated using a specially constructed new database for UK manufacturing
industry in 1979. This database provides information on the diversification
and multi-market contact of 418 firms across 134 manufacturing industries, thus
linking firm- and industry-level data. The results show a clear positive
effect of multi-market contact on industry profitability.
Economics and business/Deductive/Empirical.
- 83. Ickes, Barry W. and Larry Samuelson. 1987. "Job Transfers and
Incentives in Complex Organizations: Thwarting the Ratchet Effect." RAND
Journal of Economics 18:275-286.
- Many complex organizations, such as planned Soviet enterprises and the
U.S. military, routinely transfer employees between jobs. Since this
sacrifices job-specific human capital, the practice is puzzling. This article
shows that regular job transfers may be part of an optimal incentive scheme in
organizations plagued by the ratchet effect. The ratchet effect arises when an
employer is uncertain as to the productivity of the various positions or jobs
within an organization. Workers in highly productive jobs then have an
incentive to disguise the productivity of their jobs by expending low effort
and producing low output. This avoids having the employer construct more
demanding renumeration schemes once the high productivity of a job becomes
known. Job transfers break the link between current performance and future
incentive schemes, and hence remove the incentive-stifling implications of the
ratchet effect. This article examines the tradeoff between providing more
effective incentives via job transfers and the accompanying sacrifice of
job-specific human capital, establishes conditions under which job transfers
are optimal, and develops comparative static results.
Payoffs/Limited set of allowable rules - limited rationality/Economics and
business/Deductive/Collateral research.
- 84. Ikegami, Takashi and Kunihiko Kaneko. 1990. "Computer Symbiosis -
Emergence of Symbiotic Behavior through Evolution." Physica D 42:235-243.
- Symbiosis is cooperation between distinct species. It is one of the
most effective evolutionary processes, but its dynamics are not well understood
as yet. A simple model of symbiosis is introduced, in which [the authors]
consider interactions between hosts and parasites and also mutations of hosts
and parasites. The interactions and mutations form a dynamical system on the
populations of hosts and parasites. It is found that a symbiotic state is not
static, but dynamically oscillates. Harmful parasites violating symbiosis
appear periodically, but are rapidly extinguished by hosts and other parasites,
and the symbiotic state is recovered. The relation between these phenomena and
"TIT for TAT" strategy to maintain symbiosis is discussed.
Population dynamics/Biological applications/Theory/Simulation.
- 85. Insko, Chester A., John Schopler, Stephen M. Drigotas, Kenneth A.
Graetz, James Kennedy, Chante Cox and Garry Bornstein. 1993. "The Role of
Communication in Interindividual-Intergroup Discontinuity." Journal of Conflict
Resolution 37:108-138.
- The present research was designed to explore the role of communication
on interindividual-intergroup discontinuity in the context of the PDG-Alt
matrix. (The PDG-Alt matrix is a prisoner's dilemma game matrix that adds a
third withdrawal choice to the usual cooperative and uncooperative choices of
the PDG matrix, and interindividual-intergroup discontinuity is the tendency of
intergroup relations to be more competitive and less cooperative than
interindividual relations.) Several predictions implied by the fear and greed
explanations of interindividual-intergroup discontinuity were tested. One
prediction, an implication of the fear hypothesis, is that communication should
produce a larger increase in the cooperation of individuals than of groups.
This prediction is based partially on the assumption that the outgroup schema,
which leads to more fear of groups than of individuals, should reduce the
credibility of between group communication. Given, however, that without
communication individuals may not cooperate, what will they do? Will they
withdraw or will they compete? Another prediction, an implication of the greed
hypothesis, is that the absence of communication should result in a greater
increase in withdrawal for individuals than for groups. This prediction is
based partially on the assumption that the social support provided to fellow
group members for self-interested competitiveness is absent for individuals.
These predictions were confirmed. It was argued that the lesser tendency of
individuals to cooperate when there is no communication with the opponent may
explain partially the differing results of past discontinuity research (which
has involved communication) and research reported in the PDG literature (which
typically has not involved communication).
Choices/Endogenous ending - voluntary exit/Population size/Sociology and
anthropology/Psychology.
- 86. Irons, William. 1991. "How Did Morality Evolve?" Zygon 26:49-89.
- This paper presents and criticizes Alexander's evolutionary theory of
morality (1987). Earlier research, on which Alexander's theory is based, is
also reviewed. The propensity to create moral systems evolved because it
allowed ancestral humans to limit conflict within cooperating groups and thus
form larger groups, which were advantageous because of intense between-group
competition. Alexander sees moral codes as contractual, and the primary
criticism of his theory is that moral codes are not completely contractual but
also coercive. Ways of evaluating Alexander's theory as well as modified
versions of it are discussed.
Norms/Reputation/Sociology and anthropology.
- 87. Jablonowski, Mark. 1986. "Does Workable Competition Exist in the
Property/Casualty Industry?" CPCU Journal 39:248-251.
- Perfectly competitive markets yield social welfare benefits, but
perfect markets are rare among modern American industries. However, social
welfare benefits can exist when markets are workably competitive. Workable
competition yields social benefits, but in such markets there is no clear means
through which public policy actions would result in social benefit gains rather
than losses. Jablonowski considers the case of the property and casualty
insurance industry, important because of its size and the potential for costly
disasters. Earnings in the insurance industry follow a pattern known as the
underwriting cycle. The logic of this cycle parallels that of the PD. High
earnings represent cooperative behavior among firms charging high prices.
Declines in earnings are associated with price wars or defections of firms from
charging a higher price. The earnings cycle suggests that a severe price
instability exists in the market, independent of changes in market demand or
costs of production. Jablonowski concludes that public policy action to
correct for the price instability and to realize higher social benefits is
problematic. It is not clear what incentives would be needed to induce firms
to sacrifice potentially high but short term earnings.
- abstract by LD
Economics and business.
- 88. Jablonowski, Mark. 1988. "A Game-Theoretic Analysis of Insurer
Behavior." CPCU Journal 41:117-121.
- Game theory is an effective tool for analyzing the behavior of
interdependent firms because it recognizes that one firm's outcome depends on
the choices other players make. The property and casualty insurance industry
might be described as a loose oligopoly, so one might expect some
interdependence to have developed among firms. Jablonowski suggests that the
PD may represent that fundamental characteristics of an oligopoly; if
oligopolies want to achieve cooperation in repeated play, they need to police
against the defections of other players. He briefly discusses extending the
game to n players and methods of analyzing complex games. He concludes by
noting that few detailed game theoretic analyses of industries exist, in part
because business people will not discuss market strategies openly.
- abstract by LD
Interactions/Economics and business.
- 89. Jablonowski, Mark. 1987, July. "Insurance and Game Theory." Best's
Review: Property/Casualty Insurance Edition 88:38-40.
- Argues that game theory may be more useful than Adam Smith's theory of
the invisible hand for understanding the behavior of interdependent firms. He
uses a PD to illustrate a simple market where two firms have the choice to
price high (cooperate) or low (defect). He argues that repeated play does not
solve the dilemma, since the possibility of double crossing the other player
always exists. He uses the PD example to provide a possible explanation for
the underwriting cycle in the insurance industry. Firms want to cooperate and
charge the high price, but some firms will defect. Eventually the
non-defectors discover this, and they reduce their prices and maintain these
lower rates for a while in order to encourage defectors to return to a higher
pricing strategy. While the PD provides a plausible explanation, Jablonowski
argues that the industry does not know enough about insurance companies'
choices and goals to exploit game theory fully.
- abstract by LD
Economics and business.
- 90. James, Patrick and Frank Harvey. 1992. "The Most Dangerous Game:
Superpower Rivalry in International Crises, 1948-1985." Journal of Politics
54:25-53.
- Crises involving the superpowers as adversaries pose a serious threat
to the survival of the global system. The present investigation will focus on
patterns of response when one superpower is faced with a crisis resulting from
a threat attributed to the other. The objective is to determine which among
several strategic options characterizes superpower reactions.
With that priority in mind, there will be four stages to the inquiry.
First, several models for transforming conflict into cooperation will be
presented in abstract terms. The second task is to operationalize these models
with an emphasis on identifying strategic options that might be pursued in
superpower crises. Third, data from the International Crisis Behavior Project
will be used to test the predictive power and general relevance of the
strategic options derived from the models. Fourth, and finally, the
significance of the results and directions for further research will be
discussed.
Payoffs/Payoffs - comparing different PD matrices/Limited set of allowable
rules - enumerated set/Limited set of allowable rules - limited
rationality/Politics and law - international/Deductive/Empirical.
- 91. Joshi, N.V. 1987. "Evolution of Cooperation by Reciprocation
within Structured Demes." Journal of Genetics 66:69-84.
- The iterative two-person Prisoners' Dilemma game has been generalised
to the N-person case. The evolution of cooperation is explored by matching the
Tit For Tat (TFT) strategy (Axelrod and Hamilton 1981) against the selfish
strategy. Extension of TFT to N-person situations yields a graded set of
strategies from the softest TFT, which continues cooperation even if only one
of the opponents reciprocates it, to the hardest, which would do so only when
all the remaining opponents cooperate.
The hardest TFT can go to fixation against the selfish strategy provided it
crosses a threshold frequency pc. All the other TFT are invadable by the
selfish (D) or the pure defector strategy, while none can invade D. Yet,
provided a threshold pc is crossed, they can coexist stably with D. As N, the
size of the group increases, the threshold pc also increases, indicating that
the evolution of cooperation is more difficult for larger groups. Under
certain conditions, only the soft TFT can coexist stably against the selfish
strategy D, while the harder ones cannot. An interesting possibility of a
complete takeover of the selfish population by successive invasions by harder
and harder TFT strategies is also presented.
Interactions/Payoffs - comparing different PD matrices/Population dynamics -
ESS/Population dynamics - replicator dynamics/Population size/Limited set of
allowable rules - enumerated set/Theory/Deductive.
- 92. Kahn, Lawrence M. and J. Keith Murnighan. 1993. "Conjecture,
Uncertainty, and Cooperation in Prisoner's Dilemma Games." Journal of Economic
Behavior and Organization 22:91-117.
- This paper presents experimental tests of two models of cooperation in
finitely-repeated prisoner's dilemma games (Kreps, Milgrom, Roberts, and
Wilson, 1982). The models suggest that either a perception that the other
party may use the tit-for-tat strategy or mutual uncertainty concerning
dominant noncooperative strategies can lead to rational cooperation. The
experiment independently manipulated both types of uncertainty and allowed for
inferences concerning the players' prior, 'homemade' preferences for
cooperation. Only in relatively restricted situations did either type of
uncertainty promote cooperation. Instead, players cooperated much more than
was predicted; they also cooperated more when they were certain of their
opponents' payoffs.
Payoffs - comparing different PD matrices/Limited set of allowable rules -
limited rationality/Psychology/Empirical.
- 93. Kalai, Ehud and William Stanford. 1988. "Finite Rationality and
Interpersonal Complexity in Repeated Games." Econometrica 56:397-410.
- A measure of complexity for repeated game strategies is studied. This
measure facilitates the investigation of some issues regarding finite
rationality and the structure of subgame perfect equilibria of repeated games
with discounting. Specifically, the complexity of a strategy in a given
repeated game is defined to be the cardinality of the induced strategy set,
i.e., the number of distinct strategies induced by the original strategy in all
possible subgames. [The authors] observe that this cardinality is equal to the
size (cardinality of the state set) of the smallest automaton which can
implement the strategy. Thus, in a sense, complexity is measured on the basis
of the amount of computing power inherent in the strategy. A measure of
strategic memory is also studied.
The following results are obtained: (1) combining two notions of bounded
rationality (epsilon equilibrium and finite complexity), [the authors] find
that every subgame perfect equilibrium of the repeated game can be approximated
(with regard to payoffs) by a subgame perfect epsilon equilibrium of finite
complexity. (2) For